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Elevators have same problem as travel-boxes with no update on punch (see issue #27), but they also have one more problem.
After reordering all targets seem to be mixed up and names/labels do not correspond to their targets.
Sometimes even "<> current" target teleports somewhere else.
Why is such a buggy code even in master branch?
I guess it hasn't been tested at all.
The text was updated successfully, but these errors were encountered:
Elevators have same problem as travel-boxes with no update on punch (see issue #27), but they also have one more problem.
After reordering all targets seem to be mixed up and names/labels do not correspond to their targets.
Sometimes even "<> current" target teleports somewhere else.
Why is such a buggy code even in master branch?
I guess it hasn't been tested at all.
The text was updated successfully, but these errors were encountered: