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Desperately trying to get module to work on client. #4327

Answered by Jdance-Media
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Resolved the issue, for those who come across this issue later, you need to have a specific copy of netstandard. In this case, from C:\Program Files\Unity\Hub\Editor\2021.3.29f1\Editor\Data\MonoBleedingEdge\lib\mono\4.5\Facades. As for the dedicated server being able to run the module just fine, I did find out that I had a copy of netstandard.dll in the main U3DS folder that could have been loaded by the game somehow.

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