Create explosion to call on explode event #7670
Labels
enhancement
Feature request, an issue about something that could be improved, or a PR improving something.
priority: lowest
"Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).
Suggestion
The create explosion effect should call on explode, or make the create explosion an EffectSecion and inside the section is the explosion event.
Why?
You can collect things like the exploded blocks of the explosion.
This would allow developers to create explosions without needing to spawn and detonate tnt immediately after spawning.
Other
Watch out for concurrency by calling create explosion from within an on explode event. The main reason this probably isn't into fruition.
Agreement
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