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change_log.html
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---
layout: default
title: Change_Log
---
<div class="col-lg-10 main-chart">
<div class="showback">
<h3><i class="fa fa-angle-right"></i> <b>Version 1.0</b></h3><br/>
Significant changes were made to the code. See <a href="https://github.com/liinko/FFXIV_TexTools2">Github</a> for more details.
<h4><b>Application Changes</b></h4>
<li>Application is no longer in beta</li>
<li>Changed lighting and reflection checkboxes to buttons which now cycle through values</li>
<li>Texture or Model tab now stay selected when switching between items</li>
<li>Selected texture map stays selected when switching between races/parts/types</li>
<li>Color channel checkboxes stay selected when switching between texture maps</li>
<li>Added index backup option, backs up to new folder "Index_Backups"</li>
<li>Now checks if the game has updated in order to apply fixes and do backups</li>
<h4><b>3D Changes</b></h4>
<li>Added mounts under the demihuman category (chocobos, magitek armor, etc.)</li>
<li>More tweaks to the shader</li>
<h4><b>Texture Changes</b></h4>
<li>Added VFX textures for items that have effects</li>
<h4><b>Bug Fixes</b></h4>
<li>Minor bugfixes</li>
</div><!--/showback -->
</div>
<div class="col-lg-10 main-chart">
<div class="showback">
<h3><i class="fa fa-angle-right"></i> <b>Beta update 3</b></h3><br/>
<h4><b>Application Changes</b></h4>
<li>Added a transparency checkbox for 3D models</li>
<li>Added a change reflections checkbox for 3D models</li>
<li>Disabled virtualization in treeview as it was causing issues with old items being selected while scrolling</li>
<h4><b>3D Changes</b></h4>
<li>Updated 3D viewer to custom shaders for more accurate results</li>
<li>All items that have a 3D model should now be viewable</li>
<li>Added support for reading and viewing more than 2 meshes</li>
<h4><b>Texture Changes</b></h4>
<li>Changed the pixelformat of saved files to bmp to support separate alpha channel</li>
<h4><b>Bug Fixes</b></h4>
<li>Fixed an issue where not all mounts and minions were being displayed</li>
<li>Fixed an issue where extracted OBJ files had incorrect texture coordinates</li>
<li>Fixed an issue where some objects were not being disposed of properly causing increasing memory consumption</li>
<li>Fixed an issue where some items 3D model would cause a crash due to different texture sizes</li>
<li>Fixed an issue where some items textures were race specific and would cause a crash when viewing the 3D model</li>
<li>Fixed an issue where most SB items would cause the game to crash when changing colorsets</li>
<li>Other minor improvements and bug fixes.</li><br/>
</div><!--/showback -->
</div>
<div class="col-lg-10 main-chart">
<div class="showback">
<h3><i class="fa fa-angle-right"></i> <b>Beta update 2</b></h3><br/>
<h4><b>Application Changes</b></h4>
<li>Modlist toggle now fully functional</li>
<li>Image will now auto-update when importing & enabling/disabling</li>
<li>The application will now check for updates on startup</li>
<h4><b>Bug Fixes</b></h4>
<li>Fixed issue where DX11 textures were saving with 4 -'s instead of 2</li>
<li>Fixed issue where the textures original offset was not being saved correctly in modlist when replaced with larger texture</li>
<li>Fixed issue where compressed data was not being calculated correctly for imported textures</li>
<li>Fixed issue where attempting to export colorsets for items that are not dyable ingame would cause application to crash</li>
<li>Fixed issue where importing a colorset that was already in the modlist would not enable the mod</li>
<li>Changed dat detection of Check for Problems from 4 to 5</li>
<li>Other minor improvements and bug fixes.</li><br/>
</div><!--/showback -->
</div>
<div class="col-lg-10 main-chart">
<div class="showback">
<h3><i class="fa fa-angle-right"></i> <b>Beta update 1</b></h3><br/>
<h4><b>Now compatible with Stormblood</b></h4><br/><br/>
<h4><b>Application Changes</b></h4>
<li>*not yet functional* Modlist toggle for those who are using other means of modding the game and do not want to use TexTools modlist file</li>
<li>Lots of Exception Handling, now error messages should show instead of crashing</li>
<li>Added d3dcompiler dlls for older Windows OSs</li>
<h4><b>Bug Fixes</b></h4>
<li>Fixed issue where index2 was not being read or written to correctly</li>
<li>Fixed issue where colorset would crash if imported more than once</li><br/>
</div><!--/showback -->
</div>
<div class="col-lg-10 main-chart">
<div class="showback">
<h3><i class="fa fa-angle-right"></i> <b>Beta Release</b></h3><br/>
</div>