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There's something I've seen Fabric modders do in this regard, and it works well with launchers, too: If you have your mod released on CurseForge or Modrinth, you can upload an additional release of your mod tagged for the Forge modloader and a dependency on Connector. For example, see Eldritch End. A complete list can be found here. |
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This has now been implemented under the "Placeholder mods" feature. You can find all necessary information on our docs page. |
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Let's assume I have a Fabric mod that works well on Forge and I want to let users know about it.
Is there a way to have Forge-specific manifest file in the Fabric mod that'd tell them that they need this mod to use it? If so, can you make a template/tutorial of what's needed for it?
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