diff --git a/Resources/Prototypes/Actions/diona.yml b/Resources/Prototypes/Actions/diona.yml index 73bc1ba5290..1215276f283 100644 --- a/Resources/Prototypes/Actions/diona.yml +++ b/Resources/Prototypes/Actions/diona.yml @@ -5,7 +5,9 @@ noSpawn: true components: - type: InstantAction - icon: Mobs/Species/Diona/organs.rsi/brain.png + icon: + sprite: Mobs/Species/Diona/organs.rsi + state: brain event: !type:GibActionEvent {} checkCanInteract: false @@ -16,6 +18,8 @@ noSpawn: true components: - type: InstantAction - icon: Mobs/Species/Diona/parts.rsi/full.png + icon: + sprite: Mobs/Species/Diona/parts.rsi + state: full event: !type:ReformEvent {} useDelay: 600 # Once every 10 minutes. Keep them dead for a fair bit before reforming diff --git a/Resources/Prototypes/Actions/types.yml b/Resources/Prototypes/Actions/types.yml index 2d5ec9a6784..b2038b04b75 100644 --- a/Resources/Prototypes/Actions/types.yml +++ b/Resources/Prototypes/Actions/types.yml @@ -40,7 +40,7 @@ components: - type: InstantAction icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight } - iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png + iconOn: { sprite: Objects/Tools/flashlight.rsi, state: flashlight-on } event: !type:ToggleActionEvent - type: entity diff --git a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml index 05067ff68a0..6b4be3c9f84 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml @@ -73,7 +73,9 @@ noSpawn: true components: - type: EntityTargetAction - icon: Clothing/Neck/Misc/stethoscope.rsi/icon.png + icon: + sprite: Clothing/Neck/Misc/stethoscope.rsi + state: icon event: !type:StethoscopeActionEvent checkCanInteract: false priority: -1 diff --git a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml index 5f5d275521e..8da2c34231b 100644 --- a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml +++ b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml @@ -47,5 +47,7 @@ - type: InstantAction priority: -1 useDelay: 30 - icon: Structures/Walls/solid.rsi/full.png + icon: + sprite: Structures/Walls/solid.rsi + state: full event: !type:InvisibleWallActionEvent