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diff --git a/Resources/Textures/Clothing/Uniforms/procedural.rsi/mask_null.png b/Resources/Textures/Clothing/Uniforms/procedural.rsi/mask_null.png
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diff --git a/Resources/Textures/Clothing/Uniforms/procedural.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/procedural.rsi/meta.json
new file mode 100644
index 00000000000..08133fc00b0
--- /dev/null
+++ b/Resources/Textures/Clothing/Uniforms/procedural.rsi/meta.json
@@ -0,0 +1,159 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "The sprite base is taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039, separated into layers and added new ones by TheShuEd (github)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "base_leg_short",
+ "directions": 4
+ },
+ {
+ "name": "base_leg_skirt",
+ "directions": 4
+ },
+ {
+ "name": "base_leg_skirt_long",
+ "directions": 4
+ },
+ {
+ "name": "base_leg_standart",
+ "directions": 4
+ },
+ {
+ "name": "base_torso_armless",
+ "directions": 4
+ },
+ {
+ "name": "base_torso_bra",
+ "directions": 4
+ },
+ {
+ "name": "base_torso_shirt",
+ "directions": 4
+ },
+ {
+ "name": "base_torso_standart",
+ "directions": 4
+ },
+ {
+ "name": "base_torso_standart2",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless1",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless2",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless3",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless4",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless5",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless6",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless7",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless8",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless9",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_armless10",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_bra1",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_bra2",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_bra3",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_bra4",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_bra5",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_shirt1",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_shirt2",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_shirt3",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart1",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart2",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart3",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart4",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart5",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart6",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart7",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart8",
+ "directions": 4
+ },
+ {
+ "name": "decor_torso_standart9",
+ "directions": 4
+ },
+ {
+ "name": "mask_null",
+ "directions": 4
+ }
+ ]
+}
From 0947a523f926d3e7926c2e39742013d3b84340b5 Mon Sep 17 00:00:00 2001
From: VMSolidus
Date: Tue, 30 Apr 2024 18:06:35 -0400
Subject: [PATCH 08/15] Revert Salvage Shittle and Trading Post removal (#344)
It's been gone for a bit too long.
---
.../Prototypes/Entities/Stations/base.yml | 26 +++++++++----------
1 file changed, 13 insertions(+), 13 deletions(-)
diff --git a/Resources/Prototypes/Entities/Stations/base.yml b/Resources/Prototypes/Entities/Stations/base.yml
index 5cbe349416f..ae8d1313d0e 100644
--- a/Resources/Prototypes/Entities/Stations/base.yml
+++ b/Resources/Prototypes/Entities/Stations/base.yml
@@ -1,4 +1,4 @@
-- type: entity
+- type: entity
id: BaseStation
abstract: true
components:
@@ -46,15 +46,15 @@
path: /Maps/Shuttles/cargo.yml
- type: GridSpawn
groups:
-# trade:
-# addComponents:
-# - type: ProtectedGrid
-# - type: TradeStation
-# paths:
-# - /Maps/Shuttles/trading_outpost.yml
-# mining:
-# paths:
-# - /Maps/Shuttles/mining.yml
+ trade:
+ addComponents:
+ - type: ProtectedGrid
+ - type: TradeStation
+ paths:
+ - /Maps/Shuttles/trading_outpost.yml
+ mining:
+ paths:
+ - /Maps/Shuttles/mining.yml
# Spawn last
ruins:
hide: true
@@ -80,9 +80,9 @@
cargo:
paths:
- /Maps/Shuttles/cargo_core.yml
-# mining:
-# paths:
-# - /Maps/Shuttles/mining.yml
+ mining:
+ paths:
+ - /Maps/Shuttles/mining.yml
ruins:
hide: true
nameGrid: true
From bd41fd5f2061d28eecb9547360b7935806eb1dbc Mon Sep 17 00:00:00 2001
From: VMSolidus
Date: Tue, 30 Apr 2024 18:07:51 -0400
Subject: [PATCH 09/15] Fix Pride and Courier Vendors Not Being Able To Say
Thank You, and Crashing the Game Out of Protest (#339)
# Description
This fixes a crash related to the CourierDrobe and PrideVend not having thank you messages. Instead of deleting the ability to say a thank you message, I have elected to add thank you messages to both vendors.
# Media
![image](https://github.com/Simple-Station/Einstein-Engines/assets/16548818/3b06ebfe-9c09-42a7-979a-605a7a0f3869)
---
.../en-US/deltav/advertisements/vending/courierdrobe.ftl | 2 ++
.../Locale/en-US/deltav/advertisements/vending/pride.ftl | 2 ++
.../Catalog/VendingMachines/Advertisements/courierdrobe.yml | 3 +++
.../DeltaV/Catalog/VendingMachines/Advertisements/pride.yml | 5 ++++-
4 files changed, 11 insertions(+), 1 deletion(-)
diff --git a/Resources/Locale/en-US/deltav/advertisements/vending/courierdrobe.ftl b/Resources/Locale/en-US/deltav/advertisements/vending/courierdrobe.ftl
index 17ef24784c9..b411cf2eec7 100644
--- a/Resources/Locale/en-US/deltav/advertisements/vending/courierdrobe.ftl
+++ b/Resources/Locale/en-US/deltav/advertisements/vending/courierdrobe.ftl
@@ -3,3 +3,5 @@ advertisement-courierdrobe-2 = A great investment for your survival!
advertisement-courierdrobe-3 = Wear your brown with pride!
advertisement-courierdrobe-4 = These shorts are comfy and easy to wear, get yours now!
advertisement-courierdrobe-5 = Outrun every danger with our stylish clothes!
+thankyou-courierdrobe-1 = Now get out there and deliver that mail!
+thankyou-courierdrobe-1 = Those parcels aren't going to deliver themselves!
diff --git a/Resources/Locale/en-US/deltav/advertisements/vending/pride.ftl b/Resources/Locale/en-US/deltav/advertisements/vending/pride.ftl
index 1a23169c463..d8c47a8e412 100644
--- a/Resources/Locale/en-US/deltav/advertisements/vending/pride.ftl
+++ b/Resources/Locale/en-US/deltav/advertisements/vending/pride.ftl
@@ -1,3 +1,5 @@
advertisement-pride-1 = Be gay do crime!
advertisement-pride-2 = Full of colors!
advertisement-pride-3 = You are valid!
+thankyou-pride-1 = Go, do some crime!
+thankyou-pride-1 = Have a colorful day!
diff --git a/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/courierdrobe.yml b/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/courierdrobe.yml
index 9878e4bf890..eb9d3d038ae 100644
--- a/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/courierdrobe.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/courierdrobe.yml
@@ -6,3 +6,6 @@
- advertisement-courierdrobe-3
- advertisement-courierdrobe-4
- advertisement-courierdrobe-5
+ thankyous:
+ - thankyou-courierdrobe-1
+ - thankyou-courierdrobe-2
diff --git a/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/pride.yml b/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/pride.yml
index f24ff8fa512..77f5a20858b 100644
--- a/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/pride.yml
+++ b/Resources/Prototypes/DeltaV/Catalog/VendingMachines/Advertisements/pride.yml
@@ -3,4 +3,7 @@
advertisements:
- advertisement-pride-1
- advertisement-pride-2
- - advertisement-pride-3
\ No newline at end of file
+ - advertisement-pride-3
+ thankyous:
+ - thankyou-pride-1
+ - thankyou-pride-2
From 9d7cc5f3678b7c4e54a6cad164fbd29c07cb39e4 Mon Sep 17 00:00:00 2001
From: SimpleStation14 <130339894+SimpleStation14@users.noreply.github.com>
Date: Tue, 30 Apr 2024 15:26:35 -0700
Subject: [PATCH 10/15] Mirror: New wooden furniture (#241)
## Mirror of PR #26182: [New wooden
furniture](https://github.com/space-wizards/space-station-14/pull/26182)
from
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)
###### `909b2aaa2d5976122f17f9e4fe6ce1a1389dc619`
PR opened by Ko4ergaPunk at
2024-03-16 17:30:57 UTC
---
PR changed 25 files with 928 additions and 7 deletions.
The PR had the following labels:
- No C#
- Changes: Sprites
---
Original Body
>
>
>
> ## About the PR
> Adds craftable high and small fences, wooden bench. New stairs.
>
> ## Media
>
![woodenFur](https://github.com/space-wizards/space-station-14/assets/62609550/c7a4d69e-78c5-45ba-8f75-e694cf4c3482)
>
> - [x] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
> **Changelog**
> :cl: Ko4erga
> - add: Added craftable high and small wooden fences, bench. New
stairs.
>
Co-authored-by: SimpleStation14
---
.../Entities/Structures/Furniture/chairs.yml | 29 ++
.../Entities/Structures/Walls/fence_wood.yml | 418 ++++++++++++++++++
.../Prototypes/Entities/Structures/stairs.yml | 32 +-
.../Construction/Graphs/furniture/seats.yml | 17 +
.../Graphs/structures/fence_wood.yml | 176 ++++++++
.../Recipes/Construction/furniture.yml | 17 +
.../Recipes/Construction/structures.yml | 173 ++++++++
.../Structures/Furniture/chairs.rsi/meta.json | 6 +-
.../Furniture/chairs.rsi/wooden-bench.png | Bin 0 -> 3122 bytes
.../Walls/wooden_fence.rsi/corner.png | Bin 0 -> 3286 bytes
.../Walls/wooden_fence.rsi/corner_small.png | Bin 0 -> 3219 bytes
.../Walls/wooden_fence.rsi/door_closed.png | Bin 0 -> 2656 bytes
.../wooden_fence.rsi/door_closed_small.png | Bin 0 -> 3097 bytes
.../Walls/wooden_fence.rsi/door_opened.png | Bin 0 -> 3349 bytes
.../wooden_fence.rsi/door_opened_small.png | Bin 0 -> 3071 bytes
.../Structures/Walls/wooden_fence.rsi/end.png | Bin 0 -> 2692 bytes
.../Walls/wooden_fence.rsi/end_small.png | Bin 0 -> 2717 bytes
.../Walls/wooden_fence.rsi/meta.json | 59 +++
.../Walls/wooden_fence.rsi/straight.png | Bin 0 -> 2837 bytes
.../Walls/wooden_fence.rsi/straight_small.png | Bin 0 -> 2775 bytes
.../Walls/wooden_fence.rsi/tjunction.png | Bin 0 -> 3285 bytes
.../wooden_fence.rsi/tjunction_small.png | Bin 0 -> 3145 bytes
.../Textures/Structures/stairs.rsi/meta.json | 7 +
.../stairs.rsi/stairs_stage_wood.png | Bin 0 -> 3285 bytes
.../Structures/stairs.rsi/stairs_wood.png | Bin 0 -> 4263 bytes
25 files changed, 927 insertions(+), 7 deletions(-)
create mode 100644 Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml
create mode 100644 Resources/Prototypes/Recipes/Construction/Graphs/structures/fence_wood.yml
create mode 100644 Resources/Textures/Structures/Furniture/chairs.rsi/wooden-bench.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/corner.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/corner_small.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/door_closed.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/door_closed_small.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/door_opened.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/door_opened_small.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/end.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/end_small.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/meta.json
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/straight.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/straight_small.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/tjunction.png
create mode 100644 Resources/Textures/Structures/Walls/wooden_fence.rsi/tjunction_small.png
create mode 100644 Resources/Textures/Structures/stairs.rsi/stairs_stage_wood.png
create mode 100644 Resources/Textures/Structures/stairs.rsi/stairs_wood.png
diff --git a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml
index cc8cc325fbb..a8534997f03 100644
--- a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml
+++ b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml
@@ -365,3 +365,32 @@
graph: Seat
node: chairSteelBench
+- type: entity
+ name: wooden bench
+ id: WoodenBench
+ parent: ChairBase
+ description: Did you get a splinter? Well, at least it’s eco friendly.
+ components:
+ - type: Sprite
+ state: wooden-bench
+ - type: Construction
+ graph: Seat
+ node: chairWoodBench
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 50
+ behaviors:
+ - !type:DoActsBehavior
+ acts: ["Destruction"]
+ - !type:PlaySoundBehavior
+ sound:
+ collection: WoodDestroy
+ - !type:SpawnEntitiesBehavior
+ spawn:
+ MaterialWoodPlank:
+ min: 2
+ max: 4
+ - type: StaticPrice
+ price: 20
diff --git a/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml
new file mode 100644
index 00000000000..539eca32b6f
--- /dev/null
+++ b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml
@@ -0,0 +1,418 @@
+- type: entity
+ parent: BaseStructure
+ id: BaseFenceWood
+ name: wooden fence
+ description: Wooden piece of fencing. I hope there is babushka's garden behind it.
+ abstract: true
+ components:
+ - type: MeleeSound
+ soundGroups:
+ Brute:
+ path:
+ "/Audio/Weapons/boxingpunch1.ogg"
+ - type: Tag
+ tags:
+ - RCDDeconstructWhitelist
+ - Wooden
+ - type: Sprite
+ sprite: Structures/Walls/wooden_fence.rsi
+ drawdepth: WallTops
+ - type: Physics
+ bodyType: Static
+ - type: Transform
+ anchored: true
+ - type: Damageable
+ damageContainer: Inorganic
+ damageModifierSet: Wood
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 125
+ behaviors:
+ - !type:PlaySoundBehavior
+ sound:
+ collection: WoodDestroy
+ - !type:SpawnEntitiesBehavior
+ spawn:
+ MaterialWoodPlank:
+ min: 1
+ max: 2
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - type: Climbable
+ delay: 5.0
+ - type: Appearance
+
+- type: entity
+ parent: BaseFenceWood
+ id: BaseFenceWoodSmall
+ name: small wooden fence
+ description: Wooden piece of small fence. The best protection for the fencing of a private territory!
+ abstract: true
+ components:
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 75
+ behaviors:
+ - !type:PlaySoundBehavior
+ sound:
+ collection: WoodDestroy
+ - !type:SpawnEntitiesBehavior
+ spawn:
+ MaterialWoodPlank:
+ min: 0
+ max: 1
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - type: Climbable
+ delay: 2.5
+
+
+#High
+- type: entity
+ parent: BaseFenceWood
+ id: FenceWoodHighStraight
+ suffix: Straight
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: straight
+ - type: Sprite
+ layers:
+ - state: straight
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.10,-0.5,0.10,0.5"
+ density: 1000
+ mask:
+ - FullTileMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: straight
+
+- type: entity
+ parent: BaseFenceWood
+ id: FenceWoodHighEnd
+ suffix: End
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: end
+ - type: Sprite
+ layers:
+ - state: end
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.1,-0.5,0.1,0.0"
+ density: 1000
+ mask:
+ - FullTileMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: end
+
+- type: entity
+ parent: BaseFenceWood
+ id: FenceWoodHighCorner
+ suffix: Corner
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: corner
+ - type: Sprite
+ layers:
+ - state: corner
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.1,-0.1,0.1,0.5"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - TableLayer
+ fix2:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.5,-0.1,-0.1,0.1"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: corner
+
+- type: entity
+ parent: BaseFenceWood
+ id: FenceWoodHighTJunction
+ suffix: T-Junction
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: tjunction
+ - type: Sprite
+ layers:
+ - state: tjunction
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.10,-0.5,0.10,0.5"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - TableLayer
+ fix2:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.5,-0.1,-0.1,0.1"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: tjunction
+
+- type: entity
+ parent: BaseFenceWood
+ id: FenceWoodHighGate
+ name: wooden fence gate
+ description: Do you have any idea what awaits you behind these gates? It can be either a toilet or a luxurious mansion. But you continue to love your emo boys.
+ components:
+ - type: Sprite
+ layers:
+ - state: end
+ map: ["enum.DoorVisualLayers.Base"]
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.5,-0.1,0.5,0.1"
+ density: 1000
+ mask:
+ - FullTileMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: InteractionOutline
+ - type: Door
+ openSpriteState: door_opened
+ closedSpriteState: door_closed_small #idk how, but it's working
+ canPry: false
+ occludes: false
+ changeAirtight: false
+ bumpOpen: false
+ clickOpen: true
+ canCrush: false
+ closeTimeOne: 0
+ closeTimeTwo: 0
+ openTimeOne: 0
+ openTimeTwo: 0
+ openingAnimationTime: 0
+ closingAnimationTime: 0
+ openSound:
+ path: /Audio/Effects/door_open.ogg
+ closeSound:
+ path: /Audio/Effects/door_close.ogg
+ - type: Construction
+ graph: FenceWood
+ node: gate
+
+#Small
+- type: entity
+ parent: BaseFenceWoodSmall
+ id: FenceWoodSmallStraight
+ suffix: Straight
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: straight_small
+ - type: Sprite
+ layers:
+ - state: straight_small
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.10,-0.5,0.10,0.5"
+ density: 1000
+ mask:
+ - FullTileMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: straight_small
+
+- type: entity
+ parent: BaseFenceWoodSmall
+ id: FenceWoodSmallEnd
+ suffix: End
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: end_small
+ - type: Sprite
+ layers:
+ - state: end_small
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.1,-0.5,0.1,0.0"
+ density: 1000
+ mask:
+ - FullTileMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: end_small
+
+- type: entity
+ parent: BaseFenceWoodSmall
+ id: FenceWoodSmallCorner
+ suffix: Corner
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: corner_small
+ - type: Sprite
+ layers:
+ - state: corner_small
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.1,-0.1,0.1,0.5"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - TableLayer
+ fix2:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.5,-0.1,-0.1,0.1"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: corner_small
+
+- type: entity
+ parent: BaseFenceWoodSmall
+ id: FenceWoodSmallTJunction
+ suffix: T-Junction
+ components:
+ - type: Icon
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: tjunction_small
+ - type: Sprite
+ layers:
+ - state: tjunction_small
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.10,-0.5,0.10,0.5"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - TableLayer
+ fix2:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.5,-0.1,-0.1,0.1"
+ density: 1000
+ mask:
+ - TableMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: Construction
+ graph: FenceWood
+ node: tjunction_small
+
+- type: entity
+ parent: BaseFenceWoodSmall
+ id: FenceWoodSmallGate
+ name: wooden fence gate
+ description: Looking at this gate, a familiar image pops up in your head. Where's my piggy?
+ components:
+ - type: Sprite
+ layers:
+ - state: end
+ map: ["enum.DoorVisualLayers.Base"]
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.5,-0.1,0.5,0.1"
+ density: 1000
+ mask:
+ - FullTileMask
+ layer:
+ - MidImpassable
+ - LowImpassable
+ - type: InteractionOutline
+ - type: Door
+ openSpriteState: door_opened_small
+ closedSpriteState: door_closed
+ canPry: false
+ occludes: false
+ changeAirtight: false
+ bumpOpen: false
+ clickOpen: true
+ canCrush: false
+ closeTimeOne: 0
+ closeTimeTwo: 0
+ openTimeOne: 0
+ openTimeTwo: 0
+ openingAnimationTime: 0
+ closingAnimationTime: 0
+ openSound:
+ path: /Audio/Effects/door_open.ogg
+ closeSound:
+ path: /Audio/Effects/door_close.ogg
+ - type: Construction
+ graph: FenceWood
+ node: gate_small
\ No newline at end of file
diff --git a/Resources/Prototypes/Entities/Structures/stairs.yml b/Resources/Prototypes/Entities/Structures/stairs.yml
index 628c9331488..0ff3b0d7d36 100644
--- a/Resources/Prototypes/Entities/Structures/stairs.yml
+++ b/Resources/Prototypes/Entities/Structures/stairs.yml
@@ -1,7 +1,7 @@
- type: entity
id: Stairs
name: stairs
- suffix: steel
+ suffix: Steel
description: The greatest invention since rocket-propelled grenades.
placement:
mode: SnapgridCenter
@@ -39,7 +39,7 @@
- type: entity
id: StairStage
parent: Stairs
- suffix: steel, stage
+ suffix: Steel, stage
components:
- type: Sprite
sprite: Structures/stairs.rsi
@@ -49,7 +49,7 @@
- type: entity
id: StairWhite
parent: Stairs
- suffix: white
+ suffix: White
components:
- type: Sprite
sprite: Structures/stairs.rsi
@@ -59,7 +59,7 @@
- type: entity
id: StairStageWhite
parent: Stairs
- suffix: white, stage
+ suffix: White, stage
components:
- type: Sprite
sprite: Structures/stairs.rsi
@@ -69,7 +69,7 @@
- type: entity
id: StairDark
parent: Stairs
- suffix: dark
+ suffix: Dark
components:
- type: Sprite
sprite: Structures/stairs.rsi
@@ -79,9 +79,29 @@
- type: entity
id: StairStageDark
parent: Stairs
- suffix: dark, stage
+ suffix: Dark, stage
components:
- type: Sprite
sprite: Structures/stairs.rsi
state: stairs_stage_dark
drawdepth: FloorTiles
+
+- type: entity
+ id: StairWood
+ parent: Stairs
+ suffix: Wood
+ components:
+ - type: Sprite
+ sprite: Structures/stairs.rsi
+ state: stairs_wood
+ drawdepth: FloorTiles
+
+- type: entity
+ id: StairStageWood
+ parent: Stairs
+ suffix: Wood, stage
+ components:
+ - type: Sprite
+ sprite: Structures/stairs.rsi
+ state: stairs_stage_wood
+ drawdepth: FloorTiles
diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/furniture/seats.yml b/Resources/Prototypes/Recipes/Construction/Graphs/furniture/seats.yml
index f859daabc9f..c587e47efb8 100644
--- a/Resources/Prototypes/Recipes/Construction/Graphs/furniture/seats.yml
+++ b/Resources/Prototypes/Recipes/Construction/Graphs/furniture/seats.yml
@@ -68,6 +68,11 @@
- material: Steel
amount: 2
doAfter: 1
+ - to: chairWoodBench
+ steps:
+ - material: WoodPlank
+ amount: 4
+ doAfter: 2
- to: redComfBench
steps:
- material: Steel
@@ -226,6 +231,18 @@
- tool: Screwing
doAfter: 1
+ - node: chairWoodBench
+ entity: WoodenBench
+ edges:
+ - to: start
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 4
+ steps:
+ - tool: Screwing
+ doAfter: 2
+
- node: redComfBench
entity: BenchRedComfy
edges:
diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/structures/fence_wood.yml b/Resources/Prototypes/Recipes/Construction/Graphs/structures/fence_wood.yml
new file mode 100644
index 00000000000..081328f1612
--- /dev/null
+++ b/Resources/Prototypes/Recipes/Construction/Graphs/structures/fence_wood.yml
@@ -0,0 +1,176 @@
+- type: constructionGraph
+ id: FenceWood
+ start: start
+ graph:
+ - node: start
+ edges:
+ - to: straight
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: end
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: corner
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: tjunction
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: gate
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: straight_small
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: end_small
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: corner_small
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: tjunction_small
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - to: gate_small
+ steps:
+ - material: WoodPlank
+ amount: 2
+ doAfter: 2.0
+ - node: straight
+ entity: FenceWoodHighStraight
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 5.0
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 2
+ - !type:DeleteEntity {}
+ - node: end
+ entity: FenceWoodHighEnd
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 2.5
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 2
+ - !type:DeleteEntity {}
+ - node: corner
+ entity: FenceWoodHighCorner
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 5.0
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 2
+ - !type:DeleteEntity {}
+ - node: tjunction
+ entity: FenceWoodHighTJunction
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 5.0
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 2
+ - !type:DeleteEntity {}
+ - node: gate
+ entity: FenceWoodHighGate
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 5.0
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 2
+ - !type:DeleteEntity {}
+ - node: straight_small
+ entity: FenceWoodSmallStraight
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 2.5
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 1
+ - !type:DeleteEntity {}
+ - node: end_small
+ entity: FenceWoodSmallEnd
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 1.25
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 1
+ - !type:DeleteEntity {}
+ - node: corner_small
+ entity: FenceWoodSmallCorner
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 2.5
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 1
+ - !type:DeleteEntity {}
+ - node: tjunction_small
+ entity: FenceWoodSmallTJunction
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 2.5
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 1
+ - !type:DeleteEntity {}
+ - node: gate_small
+ entity: FenceWoodSmallGate
+ edges:
+ - to: start
+ steps:
+ - tool: Prying
+ doAfter: 2.5
+ completed:
+ - !type:SpawnPrototype
+ prototype: MaterialWoodPlank1
+ amount: 1
+ - !type:DeleteEntity {}
\ No newline at end of file
diff --git a/Resources/Prototypes/Recipes/Construction/furniture.yml b/Resources/Prototypes/Recipes/Construction/furniture.yml
index 4e05a4dfb86..1a17b2f856d 100644
--- a/Resources/Prototypes/Recipes/Construction/furniture.yml
+++ b/Resources/Prototypes/Recipes/Construction/furniture.yml
@@ -220,6 +220,23 @@
conditions:
- !type:TileNotBlocked
+- type: construction
+ name: wooden bench
+ id: ChairWoodBench
+ graph: Seat
+ startNode: start
+ targetNode: chairWoodBench
+ category: construction-category-furniture
+ description: Did you get a splinter? Well, at least it’s eco friendly.
+ icon:
+ sprite: Structures/Furniture/chairs.rsi
+ state: wooden-bench
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
- type: construction
name: comfortable red bench
id: RedComfBench
diff --git a/Resources/Prototypes/Recipes/Construction/structures.yml b/Resources/Prototypes/Recipes/Construction/structures.yml
index efc4236389e..32117812eeb 100644
--- a/Resources/Prototypes/Recipes/Construction/structures.yml
+++ b/Resources/Prototypes/Recipes/Construction/structures.yml
@@ -996,6 +996,179 @@
conditions:
- !type:TileNotBlocked
+#Wooden fence high
+- type: construction
+ name: wooden high fence
+ id: FenceWood
+ graph: FenceWood
+ startNode: start
+ targetNode: straight
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: straight
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden high fence end
+ id: FenceWoodEnd
+ graph: FenceWood
+ startNode: start
+ targetNode: end
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: end
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden high fence corner
+ id: FenceWoodCorner
+ graph: FenceWood
+ startNode: start
+ targetNode: corner
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: corner
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden high fence t-junction
+ id: FenceWoodTJunction
+ graph: FenceWood
+ startNode: start
+ targetNode: tjunction
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: tjunction
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden high fence gate
+ id: FenceWoodGate
+ graph: FenceWood
+ startNode: start
+ targetNode: gate
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: door_closed
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+#Wooden fence small
+- type: construction
+ name: wooden small fence
+ id: FenceWoodSmall
+ graph: FenceWood
+ startNode: start
+ targetNode: straight_small
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: straight_small
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden small fence end
+ id: FenceWoodEndSmall
+ graph: FenceWood
+ startNode: start
+ targetNode: end_small
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: end_small
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden small fence corner
+ id: FenceWoodCornerSmall
+ graph: FenceWood
+ startNode: start
+ targetNode: corner_small
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: corner_small
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden small fence t-junction
+ id: FenceWoodTJunctionSmall
+ graph: FenceWood
+ startNode: start
+ targetNode: tjunction_small
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: tjunction_small
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+- type: construction
+ name: wooden small fence gate
+ id: FenceWoodGateSmall
+ graph: FenceWood
+ startNode: start
+ targetNode: gate_small
+ category: construction-category-structures
+ description: Part of a wooden fence meant to cordon off areas.
+ icon:
+ sprite: Structures/Walls/wooden_fence.rsi
+ state: door_closed_small
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
+#Airlocks
- type: construction
name: airlock
id: Airlock
diff --git a/Resources/Textures/Structures/Furniture/chairs.rsi/meta.json b/Resources/Textures/Structures/Furniture/chairs.rsi/meta.json
index c94ef979092..cbfc417444a 100644
--- a/Resources/Textures/Structures/Furniture/chairs.rsi/meta.json
+++ b/Resources/Textures/Structures/Furniture/chairs.rsi/meta.json
@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
- "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/11402f6ae62facc2e8bcfa1f8ef5353b26663278, meat.png is CC0-1.0 by EmoGarbage404 (github) for Space Station 14. chair.png and its derrivatives taken from shiptest at commit https://github.com/shiptest-ss13/Shiptest/commit/f761c784812e827960a66cd10aac17ebc6edfac3, palette for chair.png, steel-bench.png and chair-greyscale.png taken from paradise equivalent chairs at commit https://github.com/ParadiseSS13/Paradise/commit/5ce5a66c814c4a60118d24885389357fd0240002, steel by SonicHDC, brass chair.png taken from tgstation at https://github.com/tgstation/tgstation/blob/b7e7779c19b76449c290aaf2150fb93545b1a79a/icons/obj/chairs.dmi",
+ "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/11402f6ae62facc2e8bcfa1f8ef5353b26663278, meat.png is CC0-1.0 by EmoGarbage404 (github) for Space Station 14. chair.png and its derrivatives taken from shiptest at commit https://github.com/shiptest-ss13/Shiptest/commit/f761c784812e827960a66cd10aac17ebc6edfac3, palette for chair.png, steel-bench.png and chair-greyscale.png taken from paradise equivalent chairs at commit https://github.com/ParadiseSS13/Paradise/commit/5ce5a66c814c4a60118d24885389357fd0240002, steel by SonicHDC, brass chair.png taken from tgstation at https://github.com/tgstation/tgstation/blob/b7e7779c19b76449c290aaf2150fb93545b1a79a/icons/obj/chairs.dmi, wooden bench by Ko4erga (discord)",
"size": {
"x": 32,
"y": 32
@@ -71,6 +71,10 @@
"name": "wooden",
"directions": 4
},
+ {
+ "name": "wooden-bench",
+ "directions": 4
+ },
{
"name": "wooden-wings",
"directions": 4
diff --git a/Resources/Textures/Structures/Furniture/chairs.rsi/wooden-bench.png b/Resources/Textures/Structures/Furniture/chairs.rsi/wooden-bench.png
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new file mode 100644
index 00000000000..9253b538d95
--- /dev/null
+++ b/Resources/Textures/Structures/Walls/wooden_fence.rsi/meta.json
@@ -0,0 +1,59 @@
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+ }
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+}
diff --git a/Resources/Textures/Structures/Walls/wooden_fence.rsi/straight.png b/Resources/Textures/Structures/Walls/wooden_fence.rsi/straight.png
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diff --git a/Resources/Textures/Structures/stairs.rsi/meta.json b/Resources/Textures/Structures/stairs.rsi/meta.json
index d9f5a22fbe3..586e1cd2e4d 100644
--- a/Resources/Textures/Structures/stairs.rsi/meta.json
+++ b/Resources/Textures/Structures/stairs.rsi/meta.json
@@ -27,6 +27,13 @@
},
{
"name": "stairs_stage_dark"
+ },
+ {
+ "name": "stairs_wood",
+ "directions": 4
+ },
+ {
+ "name": "stairs_stage_wood"
}
]
}
diff --git a/Resources/Textures/Structures/stairs.rsi/stairs_stage_wood.png b/Resources/Textures/Structures/stairs.rsi/stairs_stage_wood.png
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Date: Tue, 30 Apr 2024 19:42:12 -0700
Subject: [PATCH 11/15] Mirror: Make air tanks appear on the back in
suitstorage (#308)
## Mirror of PR #26353: [Make air tanks appear on the back in
suitstorage](https://github.com/space-wizards/space-station-14/pull/26353)
from
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)
###### `6e8a07844a842c89c32daefbcc70c0336639fe9b`
PR opened by
Dutch-VanDerLinde at 2024-03-23 02:16:28 UTC
---
PR changed 17 files with 80 additions and 0 deletions.
The PR had the following labels:
- No C#
- Changes: Sprites
---
Original Body
> ## Why / Balance
> it looks nice
>
> also does it to jetpacks
>
> ## Media
>
![image](https://github.com/space-wizards/space-station-14/assets/45323883/519edc50-d31e-4ba3-b273-ff45f2720b36)
>
>
![image](https://github.com/space-wizards/space-station-14/assets/45323883/6c39e441-8ff4-4c02-8609-4841b337e7ab)
>
>
![image](https://github.com/space-wizards/space-station-14/assets/45323883/c87d8906-59a7-4574-9043-8ae16b93cfc7)
>
>
> - [X] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
Co-authored-by: SimpleStation14
---
.../captain.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 838 bytes
.../Tanks/Jetpacks/captain.rsi/meta.json | 26 +++++++++++++++
.../captain.rsi/on-equipped-SUITSTORAGE.png | Bin 0 -> 1099 bytes
.../mini.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 1021 bytes
.../Objects/Tanks/Jetpacks/mini.rsi/meta.json | 30 ++++++++++++++++++
.../mini.rsi/on-equipped-SUITSTORAGE.png | Bin 0 -> 2190 bytes
.../void.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 1988 bytes
.../Objects/Tanks/Jetpacks/void.rsi/meta.json | 8 +++++
.../void.rsi/on-equipped-SUITSTORAGE.png | Bin 0 -> 1986 bytes
.../anesthetic.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 858 bytes
.../Objects/Tanks/anesthetic.rsi/meta.json | 4 +++
.../generic.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 825 bytes
.../Objects/Tanks/generic.rsi/meta.json | 4 +++
.../Tanks/oxygen.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 834 bytes
.../Objects/Tanks/oxygen.rsi/meta.json | 4 +++
.../Tanks/red.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 851 bytes
.../Textures/Objects/Tanks/red.rsi/meta.json | 4 +++
17 files changed, 80 insertions(+)
create mode 100644 Resources/Textures/Objects/Tanks/Jetpacks/captain.rsi/equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/Jetpacks/captain.rsi/on-equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/Jetpacks/mini.rsi/equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/Jetpacks/mini.rsi/on-equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/Jetpacks/void.rsi/equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/Jetpacks/void.rsi/on-equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/anesthetic.rsi/equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/generic.rsi/equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/oxygen.rsi/equipped-SUITSTORAGE.png
create mode 100644 Resources/Textures/Objects/Tanks/red.rsi/equipped-SUITSTORAGE.png
diff --git a/Resources/Textures/Objects/Tanks/Jetpacks/captain.rsi/equipped-SUITSTORAGE.png b/Resources/Textures/Objects/Tanks/Jetpacks/captain.rsi/equipped-SUITSTORAGE.png
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