You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
[ERROR]: Pure insanity where content is attempting to load more than 2kB of TMEM data in one single line ...
[ERROR]: Pure insanity where content is attempting to load more than 2kB of TMEM data in one single line ...
[ERROR]: Pure insanity where content is attempting to load more than 2kB of TMEM data in one single line ...
[ERROR]: Pure insanity where content is attempting to load more than 2kB of TMEM data in one single line ...
[ERROR]: 4-bit VRAM pointer crashes the RDP.
[ERROR]: 32bpp tile uploads must using RGBA texture format, unsupported otherwise.
[ERROR]: 32bpp tile uploads must using RGBA texture format, unsupported otherwise.
[ERROR]: 32bpp tile uploads must using RGBA texture format, unsupported otherwise.
[ERROR]: 32bpp tile uploads must using RGBA texture format, unsupported otherwise.
[ERROR]: Load TLUT with height > 1 is not supported.
Again, only happens if you wait for the white fadein after the Nintendo logo spin
The text was updated successfully, but these errors were encountered:
SimoneN64
changed the title
Mario Kart 64 (Japan) (Rev A) - ParallelRDP has trouble
Mario Kart 64 (Japan) (Rev A) - ParallelRDP has trouble rendering
Sep 5, 2024
Yeah this games hates me in its every region.
Again, only happens if you wait for the white fadein after the Nintendo logo spin
The text was updated successfully, but these errors were encountered: