-
Notifications
You must be signed in to change notification settings - Fork 131
/
Copy pathdirectkeys.py
263 lines (196 loc) · 5.07 KB
/
directkeys.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
# coding=utf-8
import win32api
import win32con
key_map = {
"0": 49, "1": 50, "2": 51, "3": 52, "4": 53, "5": 54, "6": 55, "7": 56, "8": 57, "9": 58,
"A": 65, "B": 66, "C": 67, "D": 68, "E": 69, "F": 70, "G": 71, "H": 72, "I": 73, "J": 74,
"K": 75, "L": 76, "M": 77, "N": 78, "O": 79, "P": 80, "Q": 81, "R": 82, "S": 83, "T": 84,
"U": 85, "V": 86, "W": 87, "X": 88, "Y": 89, "Z": 90, "LEFT": 37, "UP": 38, "RIGHT": 39,
"DOWN": 40, "CTRL": 17, "ALT": 18, "F2": 113, "ESC": 27, "SPACE": 32, "NUM0": 96
}
def key_down(key):
"""
函数功能:按下按键
参 数:key:按键值
"""
key = key.upper()
vk_code = key_map[key]
win32api.keybd_event(vk_code, win32api.MapVirtualKey(vk_code, 0), 0, 0)
def key_up(key):
"""
函数功能:抬起按键
参 数:key:按键值
"""
key = key.upper()
vk_code = key_map[key]
win32api.keybd_event(vk_code, win32api.MapVirtualKey(vk_code, 0), win32con.KEYEVENTF_KEYUP, 0)
def key_press(key):
"""
函数功能:点击按键(按下并抬起)
参 数:key:按键值
"""
key_down(key)
time.sleep(0.02)
key_up(key)
time.sleep(0.01)
####################################
import ctypes
import time
SendInput = ctypes.windll.user32.SendInput
W = 0x11
A = 0x1E
S = 0x1F
D = 0x20
M = 0x32
J = 0x24
K = 0x25
LSHIFT = 0x2A
R = 0x13 # 用R代替识破
V = 0x2F
Q = 0x10
I = 0x17
O = 0x18
P = 0x19
C = 0x2E
F = 0x21
up = 0xC8
down = 0xD0
left = 0xCB
right = 0xCD
direct_dic = {"UP": 0xC8, "DOWN": 0xD0, "LEFT": 0xCB, "RIGHT": 0xCD}
esc = 0x01
# C struct redefinitions
PUL = ctypes.POINTER(ctypes.c_ulong)
class KeyBdInput(ctypes.Structure):
_fields_ = [("wVk", ctypes.c_ushort),
("wScan", ctypes.c_ushort),
("dwFlags", ctypes.c_ulong),
("time", ctypes.c_ulong),
("dwExtraInfo", PUL)]
class HardwareInput(ctypes.Structure):
_fields_ = [("uMsg", ctypes.c_ulong),
("wParamL", ctypes.c_short),
("wParamH", ctypes.c_ushort)]
class MouseInput(ctypes.Structure):
_fields_ = [("dx", ctypes.c_long),
("dy", ctypes.c_long),
("mouseData", ctypes.c_ulong),
("dwFlags", ctypes.c_ulong),
("time", ctypes.c_ulong),
("dwExtraInfo", PUL)]
class Input_I(ctypes.Union):
_fields_ = [("ki", KeyBdInput),
("mi", MouseInput),
("hi", HardwareInput)]
class Input(ctypes.Structure):
_fields_ = [("type", ctypes.c_ulong),
("ii", Input_I)]
# Actuals Functions
def PressKey(hexKeyCode):
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput(0, hexKeyCode, 0x0008, 0, ctypes.pointer(extra))
x = Input(ctypes.c_ulong(1), ii_)
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
def ReleaseKey(hexKeyCode):
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput(0, hexKeyCode, 0x0008 | 0x0002, 0, ctypes.pointer(extra))
x = Input(ctypes.c_ulong(1), ii_)
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
def defense():
PressKey(M)
time.sleep(0.05)
ReleaseKey(M)
# time.sleep(0.1)
def attack():
PressKey(J)
time.sleep(0.05)
ReleaseKey(J)
# time.sleep(0.1)
def go_forward():
PressKey(W)
time.sleep(0.4)
ReleaseKey(W)
def go_back():
PressKey(S)
time.sleep(0.4)
ReleaseKey(S)
def go_left():
PressKey(A)
time.sleep(0.4)
ReleaseKey(A)
def go_right():
PressKey(D)
time.sleep(0.4)
ReleaseKey(D)
def jump():
PressKey(K)
time.sleep(0.1)
ReleaseKey(K)
# time.sleep(0.1)
def dodge(): # 闪避
PressKey(R)
time.sleep(0.1)
ReleaseKey(R)
# time.sleep(0.1)
def lock_vision():
PressKey(V)
time.sleep(0.3)
ReleaseKey(V)
time.sleep(0.1)
def go_forward_QL(t):
PressKey(W)
time.sleep(t)
ReleaseKey(W)
def turn_left(t):
PressKey(left)
time.sleep(t)
ReleaseKey(left)
def turn_up(t):
PressKey(up)
time.sleep(t)
ReleaseKey(up)
def turn_right(t):
PressKey(right)
time.sleep(t)
ReleaseKey(right)
def F_go():
PressKey(F)
time.sleep(0.5)
ReleaseKey(F)
def forward_jump(t):
PressKey(W)
time.sleep(t)
PressKey(K)
ReleaseKey(W)
ReleaseKey(K)
def press_esc():
PressKey(esc)
time.sleep(0.3)
ReleaseKey(esc)
def dead():
PressKey(M)
time.sleep(0.5)
ReleaseKey(M)
if __name__ == "__main__":
time1 = time.time()
k = "LEFT"
s = "D"
while True:
if abs(time.time() - time1) > 10:
break
else:
# if k not in ["LEFT", "RIGHT", "UP", "DOWN"]:
# key_press(k)
# else:
# PressKey(direct_dic[k])
# time.sleep(0.1)
# ReleaseKey(direct_dic[k])
# time.sleep(0.2)
PressKey(direct_dic[k])
key_down(s)
time.sleep(0.02)
key_up(s)
ReleaseKey(direct_dic[k])
time.sleep(0.02)