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Lighting issue for shuttles #35094

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Builder-13 opened this issue Jan 31, 2025 · 3 comments · Fixed by #35106 or SierraBay/SierraBay12#3209
Closed
5 tasks done

Lighting issue for shuttles #35094

Builder-13 opened this issue Jan 31, 2025 · 3 comments · Fixed by #35106 or SierraBay/SierraBay12#3209
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Needs Reproduction Bug that needs confirmation it isn't a side effect of another bug. Priority: Low

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@Builder-13
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Builder-13 commented Jan 31, 2025

Description of issue

Lights can't recalculate properly with the old corners. (#35081)

Upon transition it grabs the lights of the space turf and recalculates them to unnatural values. (#34722)

Difference between expected and actual behaviour

Initial lighting should be preserved for shuttles.

Steps to reproduce

  1. Dock/undock Petrov a couple of times. (works with any shuttle)
  2. Get unnatural lighting on every turf of the shuttle.

Image

Specific information for locating

#35081
#34722

Client version, server revision, & game ID

Client Version: 515
Server Revision: Revision Unknown
Game ID: 861000b7
Current map: SEV Torch

Issue bingo

  • Issue could be reproduced at least once
  • Issue could be reproduced by different players
  • Issue could be reproduced in multiple rounds
  • Issue happened in a recent (less than 7 days ago) round
  • Couldn't find an existing issue about this
@Builder-13
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Should also break lighting after explosions, but didn't tested it out anew.

@SierraKomodo
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@CrimsonShrike

@SierraKomodo SierraKomodo added Priority: Low Needs Reproduction Bug that needs confirmation it isn't a side effect of another bug. labels Feb 4, 2025
@CrimsonShrike
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ah corners strike back, not too surprised but still

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Labels
Needs Reproduction Bug that needs confirmation it isn't a side effect of another bug. Priority: Low
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