diff --git a/Quake/gl_rlight.c b/Quake/gl_rlight.c index 05589920..b5ed67f1 100644 --- a/Quake/gl_rlight.c +++ b/Quake/gl_rlight.c @@ -523,7 +523,7 @@ static int BSPX_LightGridSingleValue(bspxlightgrid_t *grid, int x, int y, int z, static void BSPX_LightGridValue(bspxlightgrid_t *grid, const vec3_t point, vec3_t res_diffuse) { int i, tile[3]; - float s, w. frac[3]; + float s, w, frac[3]; res_diffuse[0] = res_diffuse[1] = res_diffuse[2] = 0; //assume worst