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test_scene_1.tscn
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test_scene_1.tscn
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[gd_scene load_steps=9 format=3 uid="uid://c3ljhha2vt0ww"]
[ext_resource type="Texture2D" uid="uid://dmo1tj8utkqe5" path="res://icon.png" id="1_70my7"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_phtmp"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_dju2f"]
sky_material = SubResource("ProceduralSkyMaterial_phtmp")
[sub_resource type="Environment" id="Environment_v0c8c"]
background_mode = 2
sky = SubResource("Sky_dju2f")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wi6ib"]
albedo_color = Color(0.53505, 0.808603, 0.907862, 1)
[sub_resource type="RibbonTrailMesh" id="RibbonTrailMesh_103s7"]
size = 2.0
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ewoj1"]
height = 1.5
[sub_resource type="CapsuleMesh" id="CapsuleMesh_nyue4"]
radius = 0.4
height = 1.6
[node name="Main" type="Node"]
[node name="World1" type="Node3D" parent="."]
[node name="Env" type="Node" parent="World1"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="World1/Env"]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
visible = false
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="World1/Env"]
environment = SubResource("Environment_v0c8c")
[node name="Map" type="Node" parent="World1"]
[node name="CSGBox3D" type="CSGBox3D" parent="World1/Map"]
size = Vector3(20, 1, 20)
material = SubResource("StandardMaterial3D_wi6ib")
[node name="CSGBox3D2" type="CSGBox3D" parent="World1/Map"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 4, 0)
size = Vector3(20, 1, 20)
material = SubResource("StandardMaterial3D_wi6ib")
[node name="CSGBox3D3" type="CSGBox3D" parent="World1/Map"]
transform = Transform3D(0.707107, -0.707107, 0, 0.707107, 0.707107, 0, 0, 0, 1, 27, 0, 1)
size = Vector3(20, 1, 20)
material = SubResource("StandardMaterial3D_wi6ib")
[node name="Decor" type="Node" parent="World1"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="World1/Decor"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1, 0)
mesh = SubResource("RibbonTrailMesh_103s7")
[node name="Characters" type="Node" parent="World1"]
[node name="CharacterBody3D" type="CharacterBody3D" parent="World1/Characters"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="World1/Characters/CharacterBody3D"]
shape = SubResource("CapsuleShape3D_ewoj1")
[node name="MeshInstance3D" type="MeshInstance3D" parent="World1/Characters/CharacterBody3D"]
mesh = SubResource("CapsuleMesh_nyue4")
[node name="UI" type="CanvasLayer" parent="."]
[node name="Control" type="Control" parent="UI"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="HBoxContainer" type="HBoxContainer" parent="UI/Control"]
layout_mode = 2
offset_left = -74.0
offset_right = 1226.0
offset_bottom = 648.0
[node name="TextureRect" type="TextureRect" parent="UI/Control/HBoxContainer"]
layout_mode = 2
texture = ExtResource("1_70my7")
expand_mode = 2
stretch_mode = 3
[node name="TextureRect2" type="TextureRect" parent="UI/Control/HBoxContainer"]
layout_mode = 2
texture = ExtResource("1_70my7")
expand_mode = 2
stretch_mode = 3
[node name="PanelContainer" type="PanelContainer" parent="UI/Control"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2