Camera Replication to remove Jitter while viewing ALS Players #486
Div1neLegacY
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Feature Requests
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After doing some additional research, I believe the issue(s) may also be related to character movement. Other players movements are jittery and fuzzy and may need some or better replication? Server seems to see this issue when watching clients move in-game, but clients don't see the issue when server player moves |
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Update on code being called to view players through ALS Camera Manager
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Issue:
"I have a working respawn system that allows users to view other ALSPlayers cameras while dead, so they can view through the third person camera. It works fine but I noticed that the camera is a little jittery. Are there any know solutions to fix this?"
Previously asked about on Discord and response back:
https://discord.com/channels/671128082110742561/762949595571027969/1215110518734454866
I was hoping to get a more technical discussion about this and possibly open a request up for the feature. Really not to experienced with replication and would like to see if someone has already done this / if it's in the works already / or someone has a better idea.
Thank you for taking time to read this
ALS_Camera_Jitter.-.Trimmed.mp4
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