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I've both installed the bin version and compiled myself, both give the same error.
Relevant system information:
┌─────────────────────────── System Information ───────────────────────────┐ OS -> Arch Linux x86_64 Kernel -> Linux 6.11.6-arch1-1 Resolution -> 1920x1080 @ 60Hz, 3440x1440 @ 160Hz WM -> KWin (Wayland) DE -> KDE Plasma 6.2.3 CPU -> AMD Ryzen 5 3600 (12) @ 4.21 GHz GPU -> AMD Radeon RX 6700 XT [Discrete] Memory -> 10.35 GiB / 31.28 GiB (33%) └──────────────────────────────────────────────────────────────────────────┘
Program output:
❯ opengamepadui Executing: gamescope -w 1920 -h 1080 -f --xwayland-count 2 -- /usr/share/opengamepadui/opengamepad-ui.x86_64 [gamescope] [Info] console: gamescope version 3.15.14 (gcc 14.2.1) No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. ATTENTION: default value of option vk_khr_present_wait overridden by environment. [gamescope] [Info] vulkan: selecting physical device 'AMD Radeon RX 6700 XT (RADV NAVI22)': queue family 1 (general queue family 0) [gamescope] [Info] vulkan: physical device supports DRM format modifiers [gamescope] [Info] wlserver: [backend/headless/backend.c:67] Creating headless backend [gamescope] [Info] xdg_backend: Seat name: seat0 [gamescope] [Info] vulkan: supported DRM formats for sampling usage: [gamescope] [Info] vulkan: AR24 (0x34325241) [gamescope] [Info] vulkan: XR24 (0x34325258) [gamescope] [Info] vulkan: AB24 (0x34324241) [gamescope] [Info] vulkan: XB24 (0x34324258) [gamescope] [Info] vulkan: RG16 (0x36314752) [gamescope] [Info] vulkan: NV12 (0x3231564E) [gamescope] [Info] vulkan: AB4H (0x48344241) [gamescope] [Info] vulkan: XB4H (0x48344258) [gamescope] [Info] vulkan: AB48 (0x38344241) [gamescope] [Info] vulkan: XB48 (0x38344258) [gamescope] [Info] vulkan: AB30 (0x30334241) [gamescope] [Info] vulkan: XB30 (0x30334258) [gamescope] [Info] vulkan: AR30 (0x30335241) [gamescope] [Info] vulkan: XR30 (0x30335258) [gamescope] [Info] wlserver: Using explicit sync when available [gamescope] [Info] wlserver: Running compositor on wayland display 'gamescope-0' [gamescope] [Info] wlserver: [backend/headless/backend.c:17] Starting headless backend [gamescope] [Info] wlserver: Successfully initialized libei for input emulation! [gamescope] [Info] wlserver: [xwayland/server.c:107] Starting Xwayland on :1 [gamescope] [Info] wlserver: [xwayland/server.c:107] Starting Xwayland on :2 [gamescope] [Info] pipewire: stream state changed: connecting [gamescope] [Info] pipewire: stream state changed: paused [gamescope] [Info] pipewire: stream available on node ID: 147 [gamescope] [Info] xwm: Embedded, no cursor set. Using left_ptr by default. [gamescope] [Info] xwm: Embedded, no cursor set. Using left_ptr by default. [gamescope] [Info] vblank: Using timerfd. [gamescope] [Info] xdg_backend: PreferredMetadata: Red: 0.64 0.33, Green: 0.3 0.6, Blue: 0.15 0.06, White: 0.3127 0.329, Max Luminance: 200 nits, Min Luminance: 0.05 nits, Max Full Frame Luminance: 200 nits [gamescope] [Info] edid: Patching res 800x1280 -> 1920x1080 ATTENTION: default value of option vk_khr_present_wait overridden by environment. ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment. [Gamescope WSI] Application info: pApplicationName: Open Gamepad UI applicationVersion: 0 pEngineName: Godot Engine engineVersion: 16789504 apiVersion: 4202496 [Gamescope WSI] Executable name: opengamepad-ui.x86_64 [Gamescope WSI] Creating Gamescope surface: xid: 0x400002 [Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL. [Gamescope WSI] Made gamescope surface for xid: 0x400002 [Gamescope WSI] Surface state: steam app id: 0 window xid: 0x400002 wayland surface res id: 5 layer client flags: 0x0 server hdr output enabled: false hdr formats exposed to client: false [Gamescope WSI] Forcing on VK_EXT_swapchain_maintenance1. [gamescope] [Warn] xwm: got the same buffer committed twice, ignoring. The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Unsupported maximum keycode 708, clipping. > X11 cannot support keycodes above 255. The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Unsupported maximum keycode 708, clipping. > X11 cannot support keycodes above 255. > Warning: Could not resolve keysym XF86KbdInputAssistPrevgrou > Warning: Could not resolve keysym XF86KbdInputAssistNextgrou > Warning: Could not resolve keysym XF86KbdInputAssistPrevgrou > Warning: Could not resolve keysym XF86KbdInputAssistNextgrou Errors from xkbcomp are not fatal to the X server Errors from xkbcomp are not fatal to the X server [gamescope] [Info] xdg_backend: Changed refresh to: 159.962hz [Gamescope WSI] Creating swapchain for xid: 0x400002 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: true [Gamescope WSI] Created swapchain for xid: 0x400002 - imageCount: 3 WARNING: Unable to send message org.freedesktop.DBus.GetNameOwner(["org.shadowblip.InputPlumber"]): org.freedesktop.DBus.Error.NameHasNoOwner The name does not have an owner at: push_warning (core/variant/variant_utility.cpp:1112) WARNING: Unable to send message org.freedesktop.DBus.ObjectManager.GetManagedObjects([]): org.freedesktop.DBus.Error.ServiceUnknown The name is not activatable at: push_warning (core/variant/variant_utility.cpp:1112) ERROR: 1101 [ERROR] [HardwareManager] :0: Failed to run vulkaninfo at: push_error (core/variant/variant_utility.cpp:1092) ERROR: 1101 [ERROR] [HardwareManager] :0: Unable to identify display adapters at: push_error (core/variant/variant_utility.cpp:1092) [gamescope] [Error] xwm: appid clash was 4194306 now 769 [gamescope] [Info] launch: Primary child shut down! (EE) failed to read Wayland events: Broken pipe (EE) failed to read Wayland events: Broken pipe
I've tried running with multiple monitors, and single monitor setup, all fail with the same problem.
Cheers!
The text was updated successfully, but these errors were encountered:
Are you able to run any other applications in gamescope? E.g. gamescope -- vkcube
gamescope -- vkcube
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I've both installed the bin version and compiled myself, both give the same error.
Relevant system information:
Program output:
I've tried running with multiple monitors, and single monitor setup, all fail with the same problem.
Cheers!
The text was updated successfully, but these errors were encountered: