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Collision sound effects are something I've been meaning to tackle in our game!
What are the critical APIs to implement that feature? I've never implemented collision sounds in a game before and I had some trouble figuring out the best approach in Jolt or in Rapier.
No idea really, I'm new to Jolt as well. I figured I'd just try a ContactListener and have it check the materials and queue appropriate sound effects and see if that worked.
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