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I have tried to add a very basic PGN parser. Internal board is updated correctly, but it crashes on trying to execute a move in BoardUI. What am I doing wrong?
public void SetPgn(string pgn)
{
board.LoadPosition("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
boardUI.UpdatePosition(board);
boardUI.ResetSquareColours();
SetBoardPerspective();
I have tried to add a very basic PGN parser. Internal board is updated correctly, but it crashes on trying to execute a move in BoardUI. What am I doing wrong?
public void SetPgn(string pgn)
{
board.LoadPosition("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
boardUI.UpdatePosition(board);
boardUI.ResetSquareColours();
SetBoardPerspective();
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