Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Preview scale? #177

Open
lazerwalker opened this issue Aug 7, 2018 · 0 comments
Open

Preview scale? #177

lazerwalker opened this issue Aug 7, 2018 · 0 comments

Comments

@lazerwalker
Copy link

I'm having some issues getting my map to work properly in Unity (collider issues, may open a ticket separately if I'm confident it's not my fault :P). That said, I'm having a lot of trouble debugging things, because the preview image Tiled2Unity generates is giant and only has 1/4 of my map (see attached screenshot).

The console gives me the following message:

Warning: map cannot be previewed at '1' scale. Try a smaller scale.
Image will be constructed on a 4k canvas. Parts of your map may be cropped.

This suggests this is expected behavior, but I can't figure out how to change the scale. There doesn't appear to be anything in the GUI, and I've also tried setting e.g. -s 0.001 as a CLI argument.

Is there something obvious I'm missing here? Thanks!

screen shot 2018-08-07 at 13 27 02

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant