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Hi, before explaining the issue, I'd like to say that I'm a fan of your work, and your SuperTiled2Unity package been a huge help and inspiration in learning while making my own open-source package and learning to use ScriptedImporters. Huge appreciation. 🙂
But onto the issue:
This is a minor visual issue, but I've noticed that the icon for the root imported GameObject is not pixel perfect.
Normally the icon looks like this:
But by moving the icon one pixel up in the texture, it can look crisper:
Would just be a tiny change to make the package even better 😃
The text was updated successfully, but these errors were encountered:
Hi, before explaining the issue, I'd like to say that I'm a fan of your work, and your SuperTiled2Unity package been a huge help and inspiration in learning while making my own open-source package and learning to use ScriptedImporters. Huge appreciation. 🙂
But onto the issue:
This is a minor visual issue, but I've noticed that the icon for the root imported GameObject is not pixel perfect.
Normally the icon looks like this:
But by moving the icon one pixel up in the texture, it can look crisper:
Would just be a tiny change to make the package even better 😃
The text was updated successfully, but these errors were encountered: