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I would be happy if I could set a slightly slower stroke speed. #175
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It is not clear to me what you are asking for here (possibly because of machine translation?).
If you are asking for (1.), I cannot accommodate that in LoveMachine because LoveMachine never interferes with the game by design. But I have a different mod that can do that, TimeScaleRandomizer. You can use Plugin Settings to configure it to any speed you like, constant or changing, and you can also add key bindings for turning it on/off. If this is close to what you are looking for, feel free to add any further suggestions to make it better. If I misunderstood your request, please clarify. |
thank you Generally, I create a rhythm with my piston by moving the opponent's character up and down that I grabbed with "parent and child attachment". In other words, I do this by grabbing my opponent directly with my hands and shaking them instead of using the pistons that are used in the game. The faster they move, the more they talk and struggle. With my method, I can't use low speed mode. Even if I move my opponent with my hands without intending to be that fast, the game recognizes it as a piston at its peak.The problem is that this movement feels good as a representation of my opponent's struggle. With the current minimum value of 60 times per minute, I either perform a furious piston immediately after insertion, or
2,If you do #1, it will be unsatisfactory when electing, so could you please create a mode that allows you to achieve maximum speed? Since it is an automatic translation, it may be difficult to understand and some sentences may be rude. |
If I understand you correctly, you are using the plugin in the the fondling mode (breasts, butt etc.) of Koikatsu? That feature is more of a gimmick, and I never gave it any serious thought, so there is room for improvement. Unless I misunderstood you again and you’re using a different mod for controlling the other character’s movements manually (à la Writhing Play)? |
thank you. |
Of course
Used in Koikatsu's official VR.
In addition to the handy movements, I also do pistons myself.
In the current high-speed mode, the speed at which human back and forth movements can be synchronized is close to the limit and becomes monotonous.
When in slow mode, you can enjoy both the slow and slow movement of your piston and the handy.
Unfortunately, in Koikatsu's official VR, when I make the character's movements on the screen feel good, Handy seems to almost go into high-speed piston mode.
Even in high-speed mode, it's not bad because I can easily let the robot move without I having to move, and I wish it would go away.
However, it is still too fast even at the lowest value, and it is unfortunate that it runs at this rate most of the time.
Is it possible to widen the speed setting range of the current high-speed mode and lower it further?
Alternatively, if you could set the threshold value for changing between low speed mode and high speed mode, you would be able to enjoy the game at low speed normally and switch to high speed mode when you want to attack.
Ideally,
1 Mode where you move really slowly or in small increments at a fixed position
2 Mode to move at low speed
3 high speed mode
I would be happy if it were possible to set 3 levels.
But I think this may not be easy.
I am currently controlling the speed of the piston in the game by the amount of movement of a hand controller attached to a character. (It feels like he is grabbing the girl and moving her.)
This is because we believe that it may be difficult to obtain a three-level threshold using this method.
If it is possible to specify the third stage trigger using a shortcut key, such as stopping or starting a device, I think it might be possible since I use voice recognition.
In this case, I would like to be able to lower the speed of high-speed mode further, and also set the speed of the third stage that is activated by the shortcut.
I would be happy if you would consider it.
thank you.
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