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SeaOfEase.csproj
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SeaOfEase.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{256513D4-6BF0-4DFF-B27D-F6592452D665}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>SeaOfEase</RootNamespace>
<AssemblyName>SeaOfEase</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Colorful.Console, Version=1.2.11.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Colorful.Console.1.2.11\lib\net461\Colorful.Console.dll</HintPath>
</Reference>
<Reference Include="PcapDotNet.Base, Version=1.0.4.25027, Culture=neutral, PublicKeyToken=06a20bc2fabb1931, processorArchitecture=MSIL">
<HintPath>packages\Pcap.Net.x86.1.0.4.1\lib\net45\PcapDotNet.Base.dll</HintPath>
</Reference>
<Reference Include="PcapDotNet.Core, Version=1.0.4.25067, Culture=neutral, PublicKeyToken=06a20bc2fabb1931, processorArchitecture=x86">
<HintPath>packages\Pcap.Net.x86.1.0.4.1\lib\net45\PcapDotNet.Core.dll</HintPath>
</Reference>
<Reference Include="PcapDotNet.Core.Extensions, Version=1.0.4.25069, Culture=neutral, PublicKeyToken=06a20bc2fabb1931, processorArchitecture=x86">
<HintPath>packages\Pcap.Net.x86.1.0.4.1\lib\net45\PcapDotNet.Core.Extensions.dll</HintPath>
</Reference>
<Reference Include="PcapDotNet.Packets, Version=1.0.4.25028, Culture=neutral, PublicKeyToken=06a20bc2fabb1931, processorArchitecture=MSIL">
<HintPath>packages\Pcap.Net.x86.1.0.4.1\lib\net45\PcapDotNet.Packets.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SeaOfThieves\Constants\Constants.cs" />
<Compile Include="SeaOfThieves\Game\Listener.cs" />
<Compile Include="SeaOfThieves\Game\Port.cs" />
<Compile Include="SeaOfThieves\Util\ConsoleMsg.cs" />
<Compile Include="SeaOfThieves\Util\Loader.cs" />
<Compile Include="SeaOfThieves\Util\Webhook.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>