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structure.h
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//for compatibility with params.h
#define LV 10
#define NQ 2000
#define NP 500
//This structure contains the output from srf2stoch
struct slipfile
{
int nseg;
float elon[LV];
float elat[LV];
int nx[LV];
int ny[LV];
float dx[LV];
float dy[LV];
float strike[LV];
float dip[LV];
float ravg[LV];
float dtop[LV];
float dhypo[LV];
float shypo[LV];
float* sp;
float* tr;
float* ti;
float qfexp;
};
struct stfparOLD
{
int nt;
float dt;
float trise;
};
struct pointsource20171024
{
float lon;
float lat;
float dep;
float stk;
float dip;
float rak;
float area;
float slip;
float rupt;
};
struct pointsource
{
float lon;
float lat;
float dep;
float stk;
float dip;
float rak;
float area;
float slip;
float rupt;
float vs;
float den;
float mu;
float beta;
float asp;
int asp_mask;
float subevt;
int subevt_mask;
float aseis;
float rvf;
};
struct srf_apointvalues20141109
{
float lon;
float lat;
float dep;
float stk;
float dip;
float area;
float tinit;
float dt;
float rake;
float slip1;
int nt1;
float slip2;
int nt2;
float slip3;
int nt3;
float *stf1;
float *stf2;
float *stf3;
};
struct srf_apointvalues20241010
{
float lon;
float lat;
float dep;
float stk;
float dip;
float area;
float tinit;
float dt;
float vs; /* added for V2.0 */
float den; /* added for V2.0 */
float rake;
float slip1;
int nt1;
float slip2;
int nt2;
float slip3;
int nt3;
float *stf1;
float *stf2;
float *stf3;
};
struct srf_apointvalues20250127
{
float lon;
float lat;
float dep;
float stk;
float dip;
float area;
float tinit;
float dt;
float vp; /* added for V3.0 */
float vs;
float den;
float rake;
float slip1;
int nt1;
float slip2;
int nt2;
float slip3;
int nt3;
float *stf1;
float *stf2;
float *stf3;
double mnn; /* moment-rate stuff added for V3.0 */
double mee;
double mdd;
double mne;
double mnd;
double med;
int ntmr;
float *mrf;
};
struct srf_apointvalues
{
float lon;
float lat;
float dep;
float stk;
float dip;
float area;
float tinit;
float dt;
float vp; /* added for V3.0 */
float vs;
float den;
float rake;
float slip1;
int nt1;
float slip2;
int nt2;
float slip3;
int nt3;
float *stf1;
float *stf2;
float *stf3;
double mnn; /* moment-rate stuff added for V3.0 */
double mee;
double mdd;
double mne;
double mnd;
double med;
int ntmr;
float *mrf;
float *mr_nn;
float *mr_ee;
float *mr_dd;
float *mr_ne;
float *mr_nd;
float *mr_ed;
};
struct srf_allpoints
{
int np;
struct srf_apointvalues *apntvals;
};
struct srf_prectsegments
{
float elon;
float elat;
int nstk;
int ndip;
float flen;
float fwid;
float dlen;
float dwid;
float stk;
float dip;
float dtop;
float shyp;
float dhyp;
};
struct srf_planerectangle
{
int nseg;
struct srf_prectsegments *prectseg;
};
struct srf_headercomment
{
int nline;
char *cbuf;
};
struct standrupformat20141109
{
char version[32];
char type[32];
struct srf_planerectangle srf_prect;
struct srf_allpoints srf_apnts;
};
struct standrupformat20241010
{
char version[32];
char type[32];
int nseg; /* added for V2.0 */
int *np_seg; /* added for V2.0 */
struct srf_headercomment srf_hcmnt; /* added for V2.0 */
struct srf_planerectangle srf_prect;
struct srf_allpoints srf_apnts;
};
struct standrupformat
{
char version[32];
char type[32];
/*
'src_format' added for V3.0, options are -
"SLIP" : traditional slip on fault surface [default]
"MOMENT" (or "MOMENT-1MECH") : moment-tensor with single time function
"MOMENT-6MECH" : moment-tensor with separate time function for each component
*/
char src_format[64];
int nseg;
int *np_seg;
struct srf_headercomment srf_hcmnt;
struct srf_planerectangle srf_prect;
struct srf_allpoints srf_apnts;
};
struct slippars20171024
{
float lon;
float lat;
float dep;
float ds;
float dw;
float stk;
float dip;
float rake;
float slip;
float tinit;
int segno;
float trise;
float tau1_ratio;
};
struct slippars
{
float lon;
float lat;
float dep;
float ds;
float dw;
float stk;
float dip;
float rake;
float slip;
float tinit;
int segno;
float trise;
float tau1_ratio;
float vs;
float den;
float rt_s;
float rt_e;
float aseis;
float rvf;
};
struct segpars
{
int nstk;
int ndip;
float dstk;
float ddip;
};
struct generic_slip
{
int np;
struct slippars *spar;
struct segpars *gpar;
};
#ifndef STRUCT_VELMODEL
#define STRUCT_VELMODEL
struct velmodel
{
int nlay;
float *vp;
double *vs; /* need double for ray tracing to get ruptime */
float *den;
float *th;
float *dep;
float *mu; /* in CMS units */
double *invb2; /* need double for ray tracing to get ruptime */
};
#endif
struct vruppars
{
float rvfrac;
float shal_vrup;
float shal_vrup_dep;
float shal_vrup_deprange;
float deep_vrup;
float deep_vrup_dep;
float deep_vrup_deprange;
};