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I had dropped these questions over on reddit also, but I just got this up and going this morning, you're an absolute awesome fine individual for doing this!!!
Couple questions from someone that knows almost nothing about doing a server for UT99, and I'm more trying relive my favorite game that I played when it came out new.
In the webUI, there is a "current" setting section and "default" settings section. It would appear that the default settings live through a container reboot, but the current ones do not.
Where does the default settings live vs where does the current settings live?
Can I set it up so the current settings live through a reboot?
I'm basically trying to get mutators to live through a reboot.
I'm running into a map mismatch error on some maps when they load, which requires me to clear out the cache in my personal copy of UT. I swore I read about this was be addressed in the 469b update, is there thoughts on why this would still be happening?
Thanks for all the hard work!!
The text was updated successfully, but these errors were encountered:
I had dropped these questions over on reddit also, but I just got this up and going this morning, you're an absolute awesome fine individual for doing this!!!
Couple questions from someone that knows almost nothing about doing a server for UT99, and I'm more trying relive my favorite game that I played when it came out new.
In the webUI, there is a "current" setting section and "default" settings section. It would appear that the default settings live through a container reboot, but the current ones do not.
Where does the default settings live vs where does the current settings live?
Can I set it up so the current settings live through a reboot?
I'm basically trying to get mutators to live through a reboot.
I'm running into a map mismatch error on some maps when they load, which requires me to clear out the cache in my personal copy of UT. I swore I read about this was be addressed in the 469b update, is there thoughts on why this would still be happening?
Thanks for all the hard work!!
The text was updated successfully, but these errors were encountered: