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Unreal Engine 5.4.4 import errors #760

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Howie-Ramaley opened this issue Feb 27, 2025 · 0 comments
Open

Unreal Engine 5.4.4 import errors #760

Howie-Ramaley opened this issue Feb 27, 2025 · 0 comments
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bug Something isn't working

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@Howie-Ramaley
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Material Maker version:
material_maker_1_4a2_windows

OS/device including version:
Windows 11

Issue description:
Can not export a dynamic texture to unreal 5.4.4. Get several errors from the custom node.

  1. error: 'char' is a reserved keyword in HLSL float hiragana (float2 p, int char, float scale int gs, float bevel, float rad) Image
  2. error: type name requires a specifier or qualifier id (char == 46) d = k46(p); Image
  3. error: use of undeclared identifier 'p_o2139930546739_metallic' metallic = 1.0*p_o2139930546739_metallic;Image

Steps to reproduce:

  1. Create dynamic material in Material Maker
  2. Export using Export Material > Unreal > Unreal Engine 5
  3. In unreal 5.4.4 paste the file path into the python console
  4. Open material and click on the custom node
  5. See list of errors
@Howie-Ramaley Howie-Ramaley added the bug Something isn't working label Feb 27, 2025
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