You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The Input and Output of this should be the same, as x+0=x, but they're not.
Other math operations also have the same issue, such as x*1 which should output x but also returns greyscale
Input:
Output:
Steps to reproduce:
Apply Math to anything with Color
Get incorrect Greyscale Output
The text was updated successfully, but these errors were encountered:
Math only outputs greyscale images and takes in greyscale inputs, for colors they are implicitly converted to greyscale by taking the average of the RGB channels(similar as greyscale node set to Average mode), if you want to process colors you can use e.g. a vec3 math node
Material Maker version:
1.3
OS/device including version:
Windows 11
Issue description:
The Input and Output of this should be the same, as x+0=x, but they're not.
Other math operations also have the same issue, such as x*1 which should output x but also returns greyscale
Input:
Output:
Steps to reproduce:
Apply Math to anything with Color
Get incorrect Greyscale Output
The text was updated successfully, but these errors were encountered: