-
Notifications
You must be signed in to change notification settings - Fork 47
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Thaumcraft and Aether compatibility issues #288
Comments
Aether compat is known and I don't know how to fix it. Will look into the Thaumcraft issue soon P.S. please use the template next time :3 |
I wonder if IC2 Quantum Legs have the same Issue because they just multiply speed (unsure if they have an onGround check or not). I know you can get hyperspeed with them on Ice on any non-full block such as the Path Blocks, Farmland, Slabs or Soulsand. |
I tested the haste boots, yeah it seems I don't even need a rocket to gain a lot of speed and essentially fly freely. Instead of applying the speed effect properly it just speeds up the player unconditionally. I can't really do anything about mods implementing improper speed boosts. Since the Aether renderer issue is left as SoS I'll leave this issue open as a whole. I'm considering the Thaumcraft one closed because I'm genuinely not even sure what I can do about that one. Sorry! |
Decided to get a decomp and run code that counter-acts the haste effect. The effect is still technically running but I run code in the elytra that applies exact opposite momentum to try to counteract it. It seems to cancel out and make elytra movement normal, but please let me know if you have any issues with it. |
Actually Aether is still SoS, reopening |
Apparently coremods don't need me to use late mixins, so I can use a more direct fix for #288.
Came up with another solution, thanks to makamys for pointing something out that allows me to mixin to Thaumcraft without any external libraries. In short, the solution above should be far more stable, please let me know if this one works. |
What exactly is happening with the elytra rendering? I have Aether Departure and the latest update of EFR, and the elytra seem to be fine on my end. |
I don't know. Maybe something he changed on his end fixed it. I think it happens with the regular Aether. Maybe some recent commits to elytra rendering managed to fix it? |
The Thaumcraft Haste boots enchantment allows you to fly infinitely with elytra when using a rocket.
When Aether is installed, elytras are displayed incorrectly.
Amendment by Roadhog360:
The former issue is currentlyRevisited and fixedWon't Fix
due to believing Thaumcraft is likely multiplying the player's speed unconditionally although with how it's closed-source and I can't be arsed to get a decomp, I can't tell for sure what it's doing to get around it. I've effectively considered this one closed since I am under the believe there's nothing I can do on my end.The latter is where the SoS label comes in. The Aether does weird rendering things and I'm just not sure what to do. I want to fix it, I just don't know how, or if it's on my end to fix, or theirs. Someone else in my Discord is making an Aether continuation, it happens with his fork too and even he doesn't really know why it happens.
The text was updated successfully, but these errors were encountered: