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just godot things

A collection of Godot classes, shaders, and Qodot based entities to add to your FGD for use with Trenchbroom and Godot.

These files aren't quite drag'n'drop / plug'n'play ready. Think of these more as examples of what you can do with Godot, Qodot, and Trenchbroom, and how you might do it for your own projects.

All entities on here are provided as is, with no guarantees of functionality within your own projects nor any guarantees of instruction or troubleshooting.

All entity code provided under MIT-0 where applicable, except where restricted by the Godot, Qodot, or Trenchbroom licenses. If you wish to give credit for using these entities or methods either in part or in full, you can credit us as either:

Blue Key Games

or

Tim Maccabe
Chris Thompsen


I hope you find these entities to be useful learning tools or at least as exmaples of what you can do with the TrenchBroom > Qodot > Godot pipeline.