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stdafx.h
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#pragma once
#include "targetver.h"
#define STRICT
#define WIN32_LEAN_AND_MEAN
// necessary to support Windows XP
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <windows.h>
#include <basetyps.h>
#include <tchar.h>
#include <stdlib.h>
#include <wtypes.h>
#include <strsafe.h>
#include <intsafe.h>
#include <process.h>
#include <CGuid.h>
#include <windef.h>
#include <XInput.h>
#include <WinSock2.h>
#pragma warning(push)
#pragma warning(disable : 4995)
#include <string>
#pragma warning(pop)
typedef std::basic_string<TCHAR, std::char_traits<TCHAR>, std::allocator<TCHAR>> _tstring;
#define XINPUT_GAMEPAD_GUIDE 0x400
#include "XInput_SCP.h"
#include "XInput_Wrap.h"
#include "LibUsbApi.h"
extern "C" {
#include "hid.h"
}
#include "SCPController.h"
#include "BTConnection.h"
#include "DS2Controller.h"
#include "DS3Controller.h"
#include "SL3Controller.h"
#include "X360Controller.h"