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Players on invisible on respawn #73

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3 tasks done
Libreh opened this issue Aug 5, 2024 · 5 comments
Open
3 tasks done

Players on invisible on respawn #73

Libreh opened this issue Aug 5, 2024 · 5 comments
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bug Something isn't working

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@Libreh
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Libreh commented Aug 5, 2024

Describe the bug
Players are sometimes or always invisible after respawning when optimized_entity_tracking_use_staging_area is set to true.
This might because I teleport player when they respawn, is there a way to ensure compatibility with this setting?

To Reproduce
Steps to reproduce the behavior:

  1. Teleport the player right when they respawn
  2. The player is invisible for others but not themselves.

Expected behavior
They are visible.

Runtime info (please complete the following information):

  • OS: Linux
  • Minecraft version: 1.21
  • Mod version: 0.2.0+beta.7.163 devbuild for 1.21

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.
@Libreh Libreh added the bug Something isn't working label Aug 5, 2024
@ishland
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ishland commented Aug 5, 2024

Related to #69

@Libreh
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Libreh commented Aug 5, 2024

Is there a way to ensure compatibility?

@ishland
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ishland commented Aug 5, 2024

This is more like a bug in VMP than a compatibility issue. I wasn't able to reproduce it though.
That option is mostly for coping with large amount of entity spawning and despawning (due to the way optimized entity tracking works). It is safe to turn it off if your use case doesn't involve that.

@ishland
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ishland commented Aug 20, 2024

Try if this version helps the issue.

@oxzin
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oxzin commented Dec 29, 2024

Try if this version helps the issue.

I'm using that version but the probelm's still there

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