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Makefile
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Makefile
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.json
# - config.json
#---------------------------------------------------------------------------------
export TARGET := main
#----------------------------- User configuration -----------------------------
# PROGRAM_ID is titleID of the game
# LOAD_KIND_ENUM is the type of hook (0=KIP, 1=ASRTLD, 2=Module)
# BINARY_NAME is the name the hook will be called (named after a subsdk)
# DIST_DIR is the dir the file build will be copied to
# SD_OUT is the optional path to which the final build will be copied to
PROGRAM_ID := 01008F6008C5E000
LOAD_KIND_ENUM := 2
BINARY_NAME := subsdk9
DIST_DIR := $(TOPDIR)/deploy
CONFIG_JSON := $(PROGRAM_ID).json
SD_OUT := I:/atmosphere/contents/$(PROGRAM_ID)/exefs
TCPLOG_IP := 192.168.1.158
#-------------------------- End of user configuration --------------------------
BUILD := build
ROOT_SOURCE := $(TOPDIR)/source
MODULES := $(shell find $(ROOT_SOURCE) -mindepth 1 -maxdepth 1 -type d)
SOURCES := $(foreach module,$(MODULES),$(shell find $(module) -type d))
SOURCES := $(foreach source,$(SOURCES),$(source:$(TOPDIR)/%=%)/)
GIT_SHA_FETCH := $(shell git rev-parse HEAD | cut -c 1-16)
DATA := data
INCLUDES := include
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fpic -fvisibility=hidden
CFLAGS := -g -Wall -O3 \
-ffunction-sections \
-fdata-sections \
$(ARCH) \
$(DEFINES)
CFLAGS += $(INCLUDE) -D__SWITCH__ -D__RTLD_6XX__
CFLAGS += -DEXL_LOAD_KIND="Module" \
-DEXL_LOAD_KIND_ENUM=$(LOAD_KIND_ENUM) \
-DEXL_PROGRAM_ID=0x$(PROGRAM_ID) \
-DTCPLOG_IP=\"$(TCPLOG_IP)\" \
-DGIT_COMMIT_HASH=\"$(GIT_SHA_FETCH)\" \
-I"$(DEVKITPRO)/libnx/include" \
-I$(ROOT_SOURCE) $(addprefix -I,$(MODULES))
CXXFLAGS := $(CFLAGS) \
-fno-rtti -fno-exceptions -fno-asynchronous-unwind-tables -fno-unwind-tables -std=gnu++20
ASFLAGS := -g $(ARCH)
SPEC_NAME :=
ifeq ($(LOAD_KIND_ENUM), 1)
SPEC_NAME := as_rltd.specs
else ifeq ($(LOAD_KIND_ENUM), 2)
SPEC_NAME := module.specs
endif
LDFLAGS := -specs=$(TOPDIR)/specs/$(SPEC_NAME) -g $(ARCH) -Wl,-Map,$(notdir $*.map) -nostartfiles
LIBS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) -I$(ROOT_SOURCE)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
ifeq ($(strip $(CONFIG_JSON)),)
jsons := $(wildcard *.json)
ifneq (,$(findstring $(TARGET).json,$(jsons)))
export APP_JSON := $(TOPDIR)/$(PROGRAM_ID).json
else
ifneq (,$(findstring config.json,$(jsons)))
export APP_JSON := $(TOPDIR)/config.json
endif
endif
else
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@mkdir -p $(DIST_DIR)
@mv $(TARGET).nso $(DIST_DIR)/$(BINARY_NAME)
@mv $(TARGET).npdm $(DIST_DIR)/$(TARGET).npdm
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).nso $(TARGET).npdm $(TARGET).elf $(DIST_DIR)
#---------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all : $(OUTPUT).nso
$(OUTPUT).nso : $(OUTPUT).elf $(OUTPUT).npdm
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------