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pubspec.yaml
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pubspec.yaml
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name: loypa
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.1.0+10
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
# cupertino_icons: ^1.0.2
styled_widget: ^0.4.0+1
# path: ../styled_widget
# state management
flutter_riverpod: ^0.14.0+3
markdown: ^4.0.0
flutter_markdown: ^0.6.2
# Høyden til dialog justeres etter
# høyden til innholdet når man skifter side
expandable_page_view: ^1.0.5
# Bilde
flutter_svg: ^0.22.0
# Ekstra ikoner, lik React-icons
flutter_vector_icons: ^1.0.0
# Google maps base
google_maps_flutter: ^2.0.6
# Utils for google maps. Blant annet sjekk om
# posisjon er inni polygon
maps_toolkit: ^2.0.0
# Enhetens posisjon
geolocator: 7.1.0
# dialog med animasjoner
flutter_animated_dialog: ^2.0.0
# firebase core som grunnlag for alle firebase packages
firebase_core: ^1.3.0
# firestore database
cloud_firestore: ^2.2.2
# autentisering
firebase_auth: ^3.0.1
#lagring av bilder
firebase_storage: ^10.0.1
# progrss indikatorer
progress_indicators: ^1.0.0
# introduksjon til løype
introduction_screen: ^2.1.0
google_fonts: ^2.1.0
# local storage
shared_preferences: ^2.0.6
# pubspec info
package_info_plus: ^1.0.6
# åpne nettsider, som personvernside
url_launcher: ^6.0.9
# env variabler tilgang, API keys etc
flutter_config: ^2.0.0
# local noSQL storage
hive: ^2.1.0
hive_flutter: ^1.1.0
uuid: ^3.0.6
dev_dependencies:
flutter_test:
sdk: flutter
flutter_native_splash: ^1.2.0
flutter_launcher_icons: "^0.9.1"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/Reiseboka.svg
- assets/Ryggsekk.svg
- lib/config/theme/kart.json
flutter_icons:
android: true
ios: true
image_path_android: "assets/icons/ikon_android.png"
image_path_ios: "assets/icons/ikon.png"
remove_alpha_ios: true
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
# flutter pub run flutter_native_splash:create
flutter_native_splash:
# This package generates native code to customize Flutter's default white native splash screen
# with background color and splash image.
# Customize the parameters below, and run the following command in the terminal:
# flutter pub run flutter_native_splash:create
# To restore Flutter's default white splash screen, run the following command in the terminal:
# flutter pub run flutter_native_splash:remove
# color or background_image is the only required parameter. Use color to set the background
# of your splash screen to a solid color. Use background_image to set the background of your
# splash screen to a png image. This is useful for gradients. The image will be stretch to the
# size of the app. Only one parameter can be used, color and background_image cannot both be set.
color: "#FDEDDE"
#background_image: "assets/background.png"
# Optional parameters are listed below. To enable a parameter, uncomment the line by removing
# the leading # character.
# The image parameter allows you to specify an image used in the splash screen. It must be a
# png file.
image: assets/icons/ikon_tekst.png
# The color_dark, background_image_dark, and image_dark are parameters that set the background
# and image when the device is in dark mode. If they are not specified, the app will use the
# parameters from above. If the image_dark parameter is specified, color_dark or
# background_image_dark must be specified. color_dark and background_image_dark cannot both be
# set.
#color_dark: "#042a49"
#background_image_dark: "assets/dark-background.png"
#image_dark: assets/splash-invert.png
# The android, ios and web parameters can be used to disable generating a splash screen on a given
# platform.
#android: false
#ios: false
web: false
# The position of the splash image can be set with android_gravity, ios_content_mode, and
# web_image_mode parameters. All default to center.
#
# android_gravity can be one of the following Android Gravity (see
# https://developer.android.com/reference/android/view/Gravity): bottom, center,
# center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
# fill_vertical, left, right, start, or top.
#android_gravity: center
#
# ios_content_mode can be one of the following iOS UIView.ContentMode (see
# https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
# scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
# bottomLeft, or bottomRight.
#ios_content_mode: center
#
# web_image_mode can be one of the following modes: center, contain, stretch, and cover.
#web_image_mode: center
# To hide the notification bar, use the fullscreen parameter. Has no affect in web since web
# has no notification bar. Defaults to false.
# NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
# To show the notification bar, add the following code to your Flutter app:
# WidgetsFlutterBinding.ensureInitialized();
# SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom, SystemUiOverlay.top]);
#fullscreen: true
# If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
# with the info_plist_files parameter. Remove only the # characters in the three lines below,
# do not remove any spaces:
#info_plist_files:
# - 'ios/Runner/Info-Debug.plist'
# - 'ios/Runner/Info-Release.plist'
# To enable support for Android 12, set the following parameter to true. Defaults to false.
#android12: true