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constants.py~
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constants.py~
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from retrogamelib.gameobject import Group
WIN_SIZE = WWIDTH, WHEIGHT = 640, 480;
FPS = 60.;
CAPTION = "Platformer"
# Resources #
FONT_DIR = "./resources/fonts/"
IMAGE_DIR= "./resources/images/"
SOUND_DIR= "./resources/sounds/"
MAP_DIR = "./resources/maps/"
snowfg_sprites_list = Group()
snowbg_sprites_list = Group()
tilebg_sprites_list = Group()
tilemg_sprites_list = Group()
tile_sprites_list = Group()
tilefg_sprites_list = Group()
enemy_sprites_list = Group()
player_sprites_list = Group()
bullet_sprites_list = Group()
fog_sprites_list = Group()
all_sprites_list = Group()
all_groups_list = [
all_sprites_list,
snowbg_sprites_list,
tilebg_sprites_list,
tilemg_sprites_list,
player_sprites_list,
enemy_sprites_list,
bullet_sprites_list,
tilefg_sprites_list,
snowfg_sprites_list
]
STORY = {'intro.txt': ["Hello!",
"I am R458 Model 71MM1!",
"...or TIMMI for short :)",]
}