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[ 0%] Built target Detour
[ 1%] Built target Recast
[ 5%] Built target g3dlib
[ 5%] Built target fmt
[ 5%] Built target gsoap
[ 8%] Built target jemalloc
[ 10%] Built target lualib
[ 17%] Built target libzmq
Could not find a proper repository signature (hash) - you may need to pull tags with git fetch -t
Continuing anyway - note that the versionstring will be set to "unknown 1970-01-01 00:00:00 (Archived)"
[ 17%] Built target revision_data.h
[ 18%] Built target zmqpp
[ 22%] Built target common
[ 24%] Built target database
[ 25%] Built target shared
[ 25%] Built target ipc
[ 26%] Built target authserver
[ 26%] Building CXX precompiled header src/server/game/cotire/game_CXX_prefix.hxx.pch
[ 28%] Built target bnetserver
In file included from /sdnew/build/src/server/game/cotire/game_CXX_prefix.hxx:4:
In file included from /sdnew/build/src/server/game/cotire/game_CXX_prefix.cxx:4:
In file included from /sdnew/sourceluna/src/server/game/PrecompiledHeaders/gamePCH.h:20:
In file included from /sdnew/sourceluna/src/server/game/Entities/Creature/Creature.h:28:
In file included from /sdnew/sourceluna/src/server/game/Maps/MapObject.h:22:
In file included from /sdnew/sourceluna/src/server/game/Grids/Cells/Cell.h:27:
In file included from /sdnew/sourceluna/src/server/game/Grids/GridDefines.h:24:
/sdnew/sourceluna/src/server/game/Grids/NGrid.h:95:58: error: cannot assign to non-static data member within const member function 'SetGridId'
void SetGridId(const uint32 id) const { i_gridId = id; }
~~~~~~~~ ^
/sdnew/sourceluna/src/server/game/Grids/NGrid.h:95:14: note: member function 'NGrid::SetGridId' is declared const here
void SetGridId(const uint32 id) const { i_gridId = id; }
~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
CMake Error at /sdnew/sourceluna/dep/cotire/CMake/cotire.cmake:1885 (message):
cotire: error 1 precompiling
/sdnew/build/src/server/game/cotire/game_CXX_prefix.hxx.
Call Stack (most recent call first):
/sdnew/sourceluna/dep/cotire/CMake/cotire.cmake:3572 (cotire_precompile_prefix_header)
[ 0%] Built target Detour
[ 1%] Built target Recast
[ 5%] Built target g3dlib
[ 5%] Built target fmt
[ 5%] Built target gsoap
[ 8%] Built target jemalloc
[ 10%] Built target lualib
[ 17%] Built target libzmq
[ 17%] Built target revision_data.h
[ 18%] Built target zmqpp
[ 22%] Built target common
[ 24%] Built target database
[ 25%] Built target shared
[ 25%] Built target ipc
[ 26%] Built target authserver
[ 26%] Building CXX precompiled header src/server/game/cotire/game_CXX_prefix.hxx.pch
[ 28%] Built target bnetserver
In file included from /sdnew/build/src/server/game/cotire/game_CXX_prefix.hxx:4:
In file included from /sdnew/build/src/server/game/cotire/game_CXX_prefix.cxx:4:
In file included from /sdnew/sourceluna/src/server/game/PrecompiledHeaders/gamePCH.h:20:
In file included from /sdnew/sourceluna/src/server/game/Entities/Creature/Creature.h:28:
In file included from /sdnew/sourceluna/src/server/game/Maps/MapObject.h:22:
In file included from /sdnew/sourceluna/src/server/game/Grids/Cells/Cell.h:27:
In file included from /sdnew/sourceluna/src/server/game/Grids/GridDefines.h:24:
/sdnew/sourceluna/src/server/game/Grids/NGrid.h:95:58: error: cannot assign to non-static data member within const member function 'SetGridId'
void SetGridId(const uint32 id) const { i_gridId = id; }
~~~~~~~~ ^
/sdnew/sourceluna/src/server/game/Grids/NGrid.h:95:14: note: member function 'NGrid::SetGridId' is declared const here
void SetGridId(const uint32 id) const { i_gridId = id; }
~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
CMake Error at /sdnew/sourceluna/dep/cotire/CMake/cotire.cmake:1885 (message):
cotire: error 1 precompiling
/sdnew/build/src/server/game/cotire/game_CXX_prefix.hxx.
Call Stack (most recent call first):
/sdnew/sourceluna/dep/cotire/CMake/cotire.cmake:3572 (cotire_precompile_prefix_header)
make[2]: *** [src/server/game/CMakeFiles/game.dir/build.make:64: src/server/game/cotire/game_CXX_prefix.hxx.pch] Error 1
make[1]: *** [CMakeFiles/Makefile2:1540: src/server/game/CMakeFiles/game.dir/all] Error 2
make: *** [Makefile:130: all] Error 2
The text was updated successfully, but these errors were encountered: