From 04dac6618fcc6965432b4dd6b20843c6dc1cf542 Mon Sep 17 00:00:00 2001 From: Random <28494085+Random0666@users.noreply.github.com> Date: Sun, 3 Nov 2019 19:43:48 +0100 Subject: [PATCH] Update README.md --- README.md | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 35f17bf..0ed87f7 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,21 @@ -# Mm64Loader - Ghidra Loader for Majora's mask 64 +# Majora's Mask 64 Loader + Ghidra Loader for Majora's Mask 64 (WIP) + + This can load a Majora's Mask ROM either as a single file or as a file system. + + When a ROM is loaded as a "Single File", the loader will create the nintendo 64's memory layout, load and decompress the "code" file and load the overlay files specified by the overlay table used by the graph thread. + + + + When a ROM is loaded as a "File System", the loader will simply parse the DMA entries and let you extract them. + + + +# Currently supported versions: +- Japan 1.0 (zelda@srd44 00-03-31 02:22:11) +- Japan 1.1 (zelda@srd44 00-04-04 09:34:16) +- USA Kiosk Demo (zelda@srd44.00-07-12 16:14:06) +- USA 1.0 (zelda@srd44 00-07-31 17:04:16) +- Europe 1.0 (zelda@srd44 00-09-25 11:16:53) +- Europe 1.1 Debug (zelda@srd44 00-09-29 09:29:05) +- Europe 1.1 (zelda@srd44 00-09-29 09:29:41) \ No newline at end of file