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circular linked list.cpp
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circular linked list.cpp
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#include<bits/stdc++.h>
using namespace std;
struct Node
{
int data;
struct Node* next;
};
struct Node* addToEmpty(struct Node* last, int data)
{
if (last != NULL)
return last;
struct Node* temp =
(struct Node*)malloc(sizeof(struct Node));
temp->data = data;
last = temp;
last->next = last;
return last;
}
struct Node* addBegin(struct Node* last, int data)
{
if (last == NULL)
return addToEmpty(last, data);
struct Node* temp =
(struct Node*)malloc(sizeof(struct Node));
temp->data = data;
temp->next = last->next;
last->next = temp;
return last;
}
struct Node* addEnd(struct Node* last, int data)
{
if (last == NULL)
return addToEmpty(last, data);
struct Node* temp =
(struct Node*)malloc(sizeof(struct Node));
temp->data = data;
temp->next = last->next;
last->next = temp;
last = temp;
return last;
}
struct Node* addAfter(struct Node* last, int data, int item)
{
if (last == NULL)
return NULL;
struct Node* temp, * p;
p = last->next;
do
{
if (p->data == item)
{
temp = (struct Node*)malloc(sizeof(struct Node));
temp->data = data;
temp->next = p->next;
p->next = temp;
if (p == last)
last = temp;
return last;
}
p = p->next;
} while (p != last->next);
cout << item << " not present in the list." << endl;
return last;
}
void traverse(struct Node* last)
{
struct Node* p;
if (last == NULL)
{
cout << "List is empty." << endl;
return;
}
p = last->next;
do
{
cout << p->data << " ";
p = p->next;
} while (p != last->next);
}
int main()
{
struct Node* last = NULL;
last = addToEmpty(last, 6);
last = addBegin(last, 4);
last = addBegin(last, 2);
last = addEnd(last, 8);
last = addEnd(last, 12);
last = addAfter(last, 10, 8);
traverse(last);
return 0;
}