From f7307426d1414d49b7a3c3c2cc2731551893212e Mon Sep 17 00:00:00 2001 From: David Paul Jansen Date: Fri, 17 Jan 2025 12:39:12 +0100 Subject: [PATCH] correct shading_max_irr values --- teaser/logic/buildingobjects/calculation/four_element.py | 2 +- teaser/logic/buildingobjects/calculation/one_element.py | 2 +- teaser/logic/buildingobjects/calculation/three_element.py | 2 +- teaser/logic/buildingobjects/calculation/two_element.py | 1 - 4 files changed, 3 insertions(+), 4 deletions(-) diff --git a/teaser/logic/buildingobjects/calculation/four_element.py b/teaser/logic/buildingobjects/calculation/four_element.py index 3df5516fb..698414ce5 100644 --- a/teaser/logic/buildingobjects/calculation/four_element.py +++ b/teaser/logic/buildingobjects/calculation/four_element.py @@ -1490,7 +1490,7 @@ def _fill_zone_lists(self): if not wins: self.weightfactor_win.append(0.0) self.shading_g_total.append(1.0) - self.shading_max_irr.append(0.0) + self.shading_max_irr.append(9999.0) self.window_areas.append(0.0) self.transparent_areas.append(0.0) else: diff --git a/teaser/logic/buildingobjects/calculation/one_element.py b/teaser/logic/buildingobjects/calculation/one_element.py index 58d0621c2..bf097a2c7 100644 --- a/teaser/logic/buildingobjects/calculation/one_element.py +++ b/teaser/logic/buildingobjects/calculation/one_element.py @@ -939,7 +939,7 @@ def _fill_zone_lists(self): if not wins: self.weightfactor_win.append(0.0) self.shading_g_total.append(1.0) - self.shading_max_irr.append(0.0) + self.shading_max_irr.append(9999.0) self.window_areas.append(0.0) self.transparent_areas.append(0.0) else: diff --git a/teaser/logic/buildingobjects/calculation/three_element.py b/teaser/logic/buildingobjects/calculation/three_element.py index 64a1bd061..4ebd2a565 100644 --- a/teaser/logic/buildingobjects/calculation/three_element.py +++ b/teaser/logic/buildingobjects/calculation/three_element.py @@ -1239,7 +1239,7 @@ def _fill_zone_lists(self): if not wins: self.weightfactor_win.append(0.0) self.shading_g_total.append(1.0) - self.shading_max_irr.append(0.0) + self.shading_max_irr.append(9999.0) self.window_areas.append(0.0) self.transparent_areas.append(0.0) else: diff --git a/teaser/logic/buildingobjects/calculation/two_element.py b/teaser/logic/buildingobjects/calculation/two_element.py index 70fded88a..0df6d78f9 100644 --- a/teaser/logic/buildingobjects/calculation/two_element.py +++ b/teaser/logic/buildingobjects/calculation/two_element.py @@ -1127,7 +1127,6 @@ def _fill_zone_lists(self): if not wins: self.weightfactor_win.append(0.0) self.shading_g_total.append(1.0) - self.shading_max_irr.append(0.0) self.window_areas.append(0.0) self.transparent_areas.append(0.0) self.shading_max_irr.append(9999.9)