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TexWizard.h
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#include "Helpers.h"
#include <map>
#include "json/json.h"
#include <fstream>
#include <iostream>
#include <sstream>
#include <iomanip>
#ifdef GAME_UG
#include "UG_Address.h"
#endif
#ifdef GAME_UG2
#include "UG2_Address.h"
#endif
#ifdef GAME_MW
#include "MW_Address.h"
#endif
#ifdef GAME_CARBON
#include "Carbon_Address.h"
#endif
#ifdef GAME_PS
#include "PS_Address.h"
#endif
#ifdef GAME_UC
#include "UC_Address.h"
#endif
std::vector<char*> packList = {};
std::map<unsigned int, unsigned int> textureMap = {};
DWORD* __cdecl ReplaceTexture(unsigned int hash, int returnDefault, int includeUnloadedTextures)
{
if (textureMap.count(hash) > 0)
{
hash = textureMap[hash];
}
return GetTextureInfo(hash, returnDefault, includeUnloadedTextures);
}
int __fastcall LoadPacks()
{
#ifdef GAME_UC
int result = LoadGlobalAChunks();
#else
int result = LoadGlobalChunks();
#endif
// https://github.com/xan1242/xnfsmodfiles
for (int index = 0; index < packList.size(); index++)
{
DWORD* r = CreateResourceFile((int)packList[index], 1, 0, 0, 0);
#ifdef GAME_UC
r[10] = 0x2000;
r[11] = *(int*)0xD3BDD4;
r[9] = SharedStringPoolAllocate(packList[index]);
#endif
ResourceFileBeginLoading(r, 0, 0);
}
return result;
}
void Init()
{
// load config
std::ifstream ifs;
ifs.open("TexWizard.json");
Json::CharReaderBuilder builder;
Json::Value root;
JSONCPP_STRING errs;
if (!parseFromStream(builder, ifs, &root, &errs))
{
MessageBoxA(NULL, "Failed to parse TexWizard configuration.", "TexWizard", MB_ICONERROR);
return;
}
// load texture packs
Json::Value packs = root["packs"];
for (int index = 0; index < packs.size(); index++)
{
Json::Value pack = packs[index];
Json::String packString = pack.asString();
std::string packRoot = packString.c_str();
std::string configPath = packRoot + "\\meta.json";
std::string dataPath = packRoot + "\\textures.bin";
std::ifstream ifs2;
ifs2.open("..\\" + configPath);
Json::CharReaderBuilder builder2;
Json::Value root2;
JSONCPP_STRING errs2;
if (!parseFromStream(builder2, ifs2, &root2, &errs2))
{
MessageBoxA(NULL, ((std::string)"Failed to parse texture pack configuration " + configPath).c_str(), "TexWizard", MB_ICONERROR);
continue;
}
char* dataPathChar = new char[dataPath.length() + 1];
strcpy(dataPathChar, dataPath.c_str());
packList.push_back(dataPathChar);
Json::Value textures = root2["textures"];
for (int index = 0; index < textures.size(); index++)
{
Json::Value texture = textures[index];
Json::String key = texture[0].asString();
Json::String value = texture[1].asString();
unsigned int keyHash;
unsigned int valueHash;
if (key.rfind("0x", 0) == 0)
{
key.erase(0, 2);
std::istringstream converter(key);
converter >> std::hex >> keyHash;
}
else
{
char* keyChar = new char[key.length() + 1];
strcpy(keyChar, key.c_str());
keyHash = bStringHash(keyChar);
}
if (value.rfind("0x", 0) == 0)
{
value.erase(0, 2);
std::istringstream converter(value);
converter >> std::hex >> valueHash;
}
else
{
char* valueChar = new char[value.length() + 1];
strcpy(valueChar, value.c_str());
valueHash = bStringHash(valueChar);
}
textureMap[keyHash] = valueHash;
}
}
#ifdef GAME_UC
// replace LoadGlobalAChunks call
injector::MakeJMP(LoadGlobalAChunks_Hook_Addr_1, LoadPacks, true);
#else
// replace LoadGlobalChunks call
injector::MakeCALL(LoadGlobalChunks_Hook_Addr_1, LoadPacks, true);
#endif
// replace all GetTextureInfo calls
#ifdef GAME_UC
injector::MakeJMP(GetTextureInfo_Hook_Addr_1J, ReplaceTexture, true);
#else
injector::MakeCALL(GetTextureInfo_Hook_Addr_1, ReplaceTexture, true);
#endif
injector::MakeCALL(GetTextureInfo_Hook_Addr_2, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_3, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_4, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_5, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_6, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_7, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_8, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_9, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_10, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_11, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_12, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_13, ReplaceTexture, true);
#ifndef GAME_UC
injector::MakeCALL(GetTextureInfo_Hook_Addr_14, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_15, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_16, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_17, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_18, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_19, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_20, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_21, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_22, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_23, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_24, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_25, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_26, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_27, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_28, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_29, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_30, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_31, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_32, ReplaceTexture, true);
#ifdef GAME_PS
injector::MakeJMP(GetTextureInfo_Hook_Addr_33J, ReplaceTexture, true);
injector::MakeJMP(GetTextureInfo_Hook_Addr_34J, ReplaceTexture, true);
#else
injector::MakeCALL(GetTextureInfo_Hook_Addr_33, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_34, ReplaceTexture, true);
#endif
injector::MakeCALL(GetTextureInfo_Hook_Addr_35, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_36, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_37, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_38, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_39, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_40, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_41, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_42, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_43, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_44, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_45, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_46, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_47, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_48, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_49, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_50, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_51, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_52, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_53, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_54, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_55, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_56, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_57, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_58, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_59, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_60, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_61, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_62, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_63, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_64, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_65, ReplaceTexture, true);
#if (defined (GAME_PS) ||defined (GAME_CARBON) || defined (GAME_MW) || defined (GAME_UG2))
injector::MakeCALL(GetTextureInfo_Hook_Addr_66, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_67, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_68, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_69, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_70, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_71, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_72, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_73, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_74, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_75, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_76, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_77, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_78, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_79, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_80, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_81, ReplaceTexture, true);
#endif
#if (defined (GAME_PS) ||defined (GAME_CARBON))
injector::MakeCALL(GetTextureInfo_Hook_Addr_82, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_83, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_84, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_85, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_86, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_87, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_88, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_89, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_90, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_91, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_92, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_93, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_94, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_95, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_96, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_97, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_98, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_99, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_100, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_101, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_102, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_103, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_104, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_105, ReplaceTexture, true);
#endif
#ifdef GAME_PS
injector::WriteMemory(GetTextureInfo_Hook_Addr_106P, &ReplaceTexture, true);
injector::WriteMemory(GetTextureInfo_Hook_Addr_107P, &ReplaceTexture, true);
injector::MakeJMP(GetTextureInfo_Hook_Addr_108J, ReplaceTexture, true);
injector::MakeJMP(GetTextureInfo_Hook_Addr_109J, ReplaceTexture, true);
#endif
#ifdef GAME_CARBON
injector::MakeCALL(GetTextureInfo_Hook_Addr_106, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_107, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_108, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_109, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_110, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_111, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_112, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_113, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_114, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_115, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_116, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_117, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_118, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_119, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_120, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_121, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_122, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_123, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_124, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_125, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_126, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_127, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_128, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_129, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_130, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_131, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_132, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_133, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_134, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_135, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_136, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_137, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_138, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_139, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_140, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_141, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_142, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_143, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_144, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_145, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_146, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_147, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_148, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_149, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_150, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_151, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_152, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_153, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_154, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_155, ReplaceTexture, true);
injector::MakeCALL(GetTextureInfo_Hook_Addr_156, ReplaceTexture, true);
#endif
#endif
}