diff --git a/common/src/main/resources/assets/minecraft/shaders/core/fovreduction.vsh b/common/src/main/resources/assets/minecraft/shaders/core/fovreduction.vsh index 8f7c6496c..96210edff 100644 --- a/common/src/main/resources/assets/minecraft/shaders/core/fovreduction.vsh +++ b/common/src/main/resources/assets/minecraft/shaders/core/fovreduction.vsh @@ -7,5 +7,5 @@ uniform mat4 ProjMat; out vec2 texCoordinates; void main() { gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0); - texCoordinates = vec2(UV0.s, UV0.t); + texCoordinates = vec2(UV0.s, 1.0 - UV0.t); }