diff --git a/README.md b/README.md
index 79126ba..a99555b 100644
--- a/README.md
+++ b/README.md
@@ -2,27 +2,9 @@
Quake *.map* file support for Godot 4.x. **For the original Godot 3.x plugin, see [Qodot-Plugin](https://github.com/QodotPlugin/qodot-plugin/).**
-# Before you enable Qodot
-
-1. [Use Godot Engine .NET / mono build](https://godotengine.org/download/). **You can still use GDScript with .NET build.**
-
-2. [Download 7.0 .NET SDK](https://dotnet.microsoft.com/en-us/download) and run the 7.0 SDK installer.
-
-3. In your Godot Project, go to Project > Tools > C# > Create C# Solution.
-
-4. Build your C# scripts by pressing Alt + B, or click the square *Build* button in the top-right corner.
-
-5. Go to Project > Project Settings > Plugins, then enable Qodot.
-
-If plugin errors appear when you enable the plugin, restart the engine first. If any plugin errors persist after a restart, please [make an issue](https://github.com/QodotPlugin/Qodot/issues/new).
-
-To bring back the "Full Build" toolbar, press Alt + B and re-select your QodotMap node.
-
# About this version
-Latest Tested Engine Version: **4.1.1.stable.mono**
-
-This is a port of Qodot to Godot 4.x. It requires the .NET build of Godot to import maps correctly. Games can still be exported with the standard editor/export templates.
+Latest Tested Engine Version: **4.2 rc1**
Unlike [Qodot-plugin](https://github.com/QodotPlugin/qodot-plugin/), this [Qodot](https://github.com/QodotPlugin/Qodot/) repository is currently the official version of the plugin and where active development continues. You can also find the plugin on Godot's Asset Library.
@@ -90,7 +72,7 @@ Enter the traditional level editor: Simple tools built for games like Doom, Quak
[Josh "Shifty" Palmer](https://twitter.com/ShiftyAxel) - Original Qodot plugin
-[Hannah "EMBYR" Crawford](https://embyr.sh/) - Godot 4.x & C# port & maintainance
+[Hannah "EMBYR" Crawford](https://embyr.sh/) - Godot 4.x & ~C#~ GDScript port & maintainance
[Emberlynn Bland](https://github.com/deertears/) - Starting the docs & community support & maintenance