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How should classical paddle AI reacts to superposed balls? #16
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@HuangJunye can we step through the exact sequence that happens from when a player places an H gate on the screen?
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@boland25 The sequence of events are more or less correct.
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Once the superposed balls are generated, their state is fixed, and it shouldn’t change even if the player change the circuit after the collision. |
We should use transparency to show the probability of superposed balls too. |
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How would human players reacts to multiple balls in Pong? They would try to move the paddle to catch the ball which will come first. When we implement superposed balls, we should make them come to the player at slightly different time. The classical paddle AI will find the closest ball, and follow its position.
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