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README
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Abstract:
The project is not implemented for the game but for the demostration of game-server, game-client connection.
A simple implementation of a game server used to send packets between two peers to play a game of Tic-Tac-Toe
Concepts used:
python 2.0/3.0
Twisted
netifaces
Languages used:
Python
Twisted (.tac)
Json
Paradigm:
Object Oriented Programming, Event-Driven and Functional
Usage:
1. To run a server, execute the run-server
--> ./run-server
2. To run a client, execute run-client specifying the ip and the port number
--> ./run-client (localhost and default port 20000)
--> ./run-client 1234 (localhost and port 1234)
--> ./run-client 192.168.0.104:1234 (IP is 192.168.0.104 and port is 1024)