{% hint style="info" %} Professions grant Attribute Points differently at different levels.
Level 1-25: every 5 levels
Level 26-59: every 3 levels
Level 60-80: every 2 levels
Level 81-130: every level
{% endhint %}
Alchemy is the process of brewing various potions.
Experience for this profession can be earned by brewing any potion, or performing any modifications to already existing potions.
Performing modifications to already existing potions will grant half experience.
The more effects there are on a potion, the more exp it will grant.
Armoury is the process of crafting and upgrading armors.
Experience for this profession is W.I.P. but will involve the process of upgrading armors and crafting various materials required for them.
Farming is the process of growing and harvesting crops.
Experience for this profession can be earned by destroying fully grown crops.
Certain crops have to be player-placed in order for experience to be granted, but certain naturally generating crops will grant exp regardless.
Gemcutting is the process of breaking down and refining gems, as well as upgrading them.
Experience for this profession is W.I.P. but will involve breaking down gems, upgrading gems, and crafting synthetic gems.
Mining is the process of excavating large areas of stone and collecting ores.
Experience can be earned by mining any type of stone, but ores will grant much more exp. Ancient Debris grants the most.
Weaponsmithing is the process of creating and upgrading swords and other weaponry.
Experience is W.I.P but will involve crafting materials and upgrading weapons.
Woodcutting is the process of chopping down fully grown trees.
Experience can be earned by mining any sort of log.
Note that to gain exp for chopping entire trees, you need to disable Timber with /sm toggle
Woodworking is the process of shaping wood into weaponry.
Experience is W.I.P. but will involve using wood and other materials to craft wands, bows, and crossbows.