Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Monitoring ipv6 #10

Open
JoeLeaf opened this issue Oct 9, 2022 · 12 comments
Open

Monitoring ipv6 #10

JoeLeaf opened this issue Oct 9, 2022 · 12 comments
Labels
bug Something isn't working impossible to patch serverside It's something that can't really be patched due to some inherent limitation of what it is. reported to re-logic We know Re-Logic is aware of this.

Comments

@JoeLeaf
Copy link

JoeLeaf commented Oct 9, 2022

[English is not my first language,I hope there are no mistakes in the expression.]
As there are fewer and fewer ipv4, I can't get ipv4.Are there any methods to support ipv6(Maybe there is a way to support it. I don't know)

Whether this function can be added for selective monitoring
(~ ̄▽ ̄)~

@hakusaro
Copy link
Member

hakusaro commented Oct 9, 2022

I don't exactly remember why IPv6 doesn't work, but I already asked Re-Logic about this one and they claimed that nothing is specific for IPv4. I don't know what the disconnect is, but as long as I can remember, IPv6 has been unsupported, or at least something about it is quirky.

@hakusaro
Copy link
Member

hakusaro commented Oct 9, 2022

Also, unfortunately, I don't have IPv6 locally to test with right now. So, that poses an additional challenge to figuring this out.

@JoeLeaf
Copy link
Author

JoeLeaf commented Oct 9, 2022

It's really painful without ipv4.Thanks for your reply.

@hakusaro
Copy link
Member

hakusaro commented Oct 9, 2022

@JoeLeaf can you describe more what doesn't work? Can you not bind the interface from the server perspective? Can clients not connect?

@hakusaro
Copy link
Member

hakusaro commented Oct 9, 2022

Also, if this issue exists in normal Terraria, (the server from the official website and the official game client), and you post on the Terraria community forums, it might be fixed in the game in the next patch. We can also help nudge this along too, but it's not a guaranteed thing.

@JoeLeaf
Copy link
Author

JoeLeaf commented Oct 9, 2022

How do I test whether it is a server or a client problem?

@hakusaro
Copy link
Member

hakusaro commented Oct 9, 2022

@JoeLeaf we believe we've isolated the problem. This isn't something we can fix, but it is something that we were able to pass on to someone who can.

@hakusaro
Copy link
Member

hakusaro commented Oct 9, 2022

You may be able to setup and use a 6to4 tunnel or hamachi or something as a VPN to get a v4 stack on your network, but right now this is definitely a client issue / something that is not something we can patch.

@JoeLeaf
Copy link
Author

JoeLeaf commented Oct 9, 2022

Thanks again for answering my questions.It's 5:00 in the morning in my country. I need to have a rest.Try again in the afternoon.

@drunderscore drunderscore transferred this issue from Pryaxis/TShock Oct 9, 2022
@drunderscore drunderscore added reported to re-logic We know Re-Logic is aware of this. impossible to patch serverside It's something that can't really be patched due to some inherent limitation of what it is. bug Something isn't working labels Oct 9, 2022
@hakusaro
Copy link
Member

@JoeLeaf it should be fixed in Terraria 1.4.4.6, once we get confirmation we'll close this.

@JoeLeaf
Copy link
Author

JoeLeaf commented Oct 21, 2022

Great. I'm looking forward to the new version!!I will follow the updates in real time.

@hakusaro
Copy link
Member

Unfortunately, this was reverted due to a bug with IPv4/6 cross-compatibility. We're working on it!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working impossible to patch serverside It's something that can't really be patched due to some inherent limitation of what it is. reported to re-logic We know Re-Logic is aware of this.
Projects
None yet
Development

No branches or pull requests

3 participants