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The End so short... #831
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Aaarrgh. It would be nice for a few loose ends to be sorted out. |
Эх, спасибо за работу 👍 |
Thank a lot to all of you. Sergey, thank a lot for taking the project and making it alive when I was Cheers! On Tue, May 13, 2014 at 7:14 PM, Sergey Shatunov
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Thanks for this great piece of work. It really helped me and a lot of other people out there. |
Assist in this library has been a pleasure. @Prototik, thanks for trust me. I learned a lot of stuff reading your code. Great work! |
Thanks to everyone involved in this project. Thanks to @ChristopheVersieux for starting it, to @Prototik for maintaining it and for everyone that submitted pull requests with bug fixes. |
I'm a freelancer for 3 years. From the second project, I started using HoloEverywhere because it makes app more beautiful and conform to Android design guideline. Perhaps my clients often have low quality (= not beautiful) projects, so when get started working with me and receive beautiful apps, they're very happy. |
thank you for your good job!! |
Hey, thanks for for Your heavy work! |
@kkocel okay, will released into couple hours. |
@kkocel ... or not. Plugin seems to be incompatible with latest gradle/android plugin version. |
Wonder what a MaterialEverywhere could do... :-p |
@ChristopheVersieux yep, one my friend already suggest me this idea :D |
I suppose that I was not the only one thinking about it. |
I have already rewritten one of my app with the Material theme, and ported But keep in mind, that like Holo, our theme should not be used "as is" (I I also don't think that trying to emulate elevation and motion is a great As a conclusion, I strongly believe something can be done easily to bring a MaterialEverywhere? On Sat, Jun 28, 2014 at 5:49 PM, Brais Gabín [email protected]
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Material is supposed to work in Android 4.0+ but without all those neat On Sat, Jun 28, 2014 at 6:17 PM, Christophe Versieux <
Henrique Rocha |
I don't think it will be backported. And the link : Define a theme that inherits from an older theme (like Holo) Note: If you do not provide an alternative theme in this manner, your app By the way, I totaly agree : let's forget 2.x and focus on API 14
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MaterialEverywhere sounds cool - let's keep brand! :) And yeah... Fuck 2.x! |
Good luck at the university. I will maybe start something before official L if I got free time.
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Is there a way to make the Holoeverywhere plugin work with gradle plugin I would still like to be able to use holoeverywhere a little while with I can still compile it with intellij idea 13.1 and gradle 0.9 in the On 06/28/2014 08:02 PM, Christophe Versieux wrote:
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Support API 14 is senseless. https://developer.android.com/about/dashboards/index.html I think that API 15 is the best choice. |
I think even 15 is not worth it because it has less user base than 2.3 On Sun, Jun 29, 2014 at 1:21 PM, Brais Gabín [email protected]
Henrique Rocha |
True. But this is a backport library. 27% seems too much. |
I guess it's a matter of days before we can learn if Google will improve their compatibility library or if a new community based project is needed. Just in case, here are some links that might be relevant, just in case... (Will update if necessary) https://plus.google.com/b/108315424589085456181/+RubenGerits/posts/fcbS9pLR6oP |
@ChristopheVersieux good links, thanks :) Anyway I have some plans about MaterialEverywhere, it will not a fat library as HE. I have some interest concept for now, it's awesome for me :) |
Just wanted to share this awesome lib: |
Google will release a "Material support library": https://plus.google.com/103829716466878605055/posts/gmAV3n2wmXs |
What the didn't is support for VectorDrawable and AnimatedVectorDrawable |
@kkocel we will support new drawables. Plus optional drawable inflater module. |
@Prototik Any work in progress? Is there any project opened for it? Maybe we could contribute ;) |
@kkocel that's secret ;) Soon I'll publish sources and setup repositories. Then community (and I) can develop modules for library. |
Just in case you didn't know yet: https://github.com/antoniolg/MaterialEverywhere |
Hey guys.
It's very sad, but as you can seen HoloEverywhere is reached for the end. End of development, end of using. This project was started with one small target - bring holo look & feel to old devices. For these years of development I can say that we reached this target. And... No more active users with Android 2.x is exists, total rate for old phones too small.
So... This project in EOL stage now, thanks everyone for supporting me, thanks for 2k stars, special thanks to @ChristopheVersieux, @BraisGabin! You're the best!
Prototik.
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