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Program.cs
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Program.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Simon_3
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Simon for Pi & Bash_");
Connectors.GpioConnectionSettings.BoardConnectorRevision = 1;
// initialise Pi and Bash
PiAndBash.Driver driver = new PiAndBash.Driver();
// initialise Sound Engine
NotePlayer notePlayer = new NotePlayer();
// load game engine
GameEngine gameEngine = new GameEngine(driver, notePlayer);
gameEngine.Start();
}
void test()
{
// // TestFeatures.SoundTest();
//// TestFeatures.SoundTestWindows();
// // TestFeatures.TurnOnGreenLed();
//// TestFeatures.WriteToLcd();
// // TestFeatures.WaitForAllButtons();
// if (!System.Diagnostics.Debugger.IsAttached)
// {
// TestFeatures.WaitForAllButtonsAsync();
// //TestFeatures.LatencyTest();
// //var np = new NotePlayer();
// //np.PlayNote(440, 500);
// //np.PlayNote(523, 1500);
// //np.PlayNote(349, 2500);
// }
// else
// {
// var np = new NotePlayer();
// np.PlayNote(440, 1000);
// np.PlayNote(523, 1000);
// np.PlayNote(349, 1000);
// // TestFeatures.WindowsInterruptTest();
// }
}
}
}