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lefdy_config.txt
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-- lefdy_config.txt - lefdy configuration file
-- GLUT window parms, only used at startup
glutWindow = {
displayMode = "rgb double depth stencil~2",
fullScreen = false,
hideCursor = false,
}
instanceName( "lefdy1" )
-- controllerName( "lefdyMaster" )
statsPrintInterval(0)
cubeScene = {
spinRate = 30, -- [degrees per second]?
scale = 70.0, -- [mm/DBU]
lineWidth = 4, -- [pixels]
model = 1, -- 0=wire, 1=solid
}
gearScene = {
spinRate = 30, -- [degrees per second]?
scale = 10.0, -- [mm/DBU]
}
teapotScene = {
scale = 100.0, -- [mm/DBU]
}
viewer = {
pixelSize = 0.1177, -- [mm]
originX = 0, -- [mm] relative to composite origin
originY = 0, -- [mm] relative to composite origin
}
camera = {
diameter = 8.00, -- [mm]
fov = 48.00, -- [degrees]
}
-- Scene selector
ST_GEAR = 1
ST_TEAPOT = 2
ST_CUBE = 3
ST_STENCIL = 9999
sceneType = ST_GEAR
sceneType = ST_TEAPOT
sceneType = ST_STENCIL
sceneType = ST_CUBE
-- Viewer selector
VT_SINGLE = 1
VT_TABLE = 3
VT_LFPLATEP = 5
viewerType = VT_SINGLE
viewerType = VT_LFPLATEP
-- EOF