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Add special renderers for metadata #62

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Karang opened this issue Dec 3, 2020 · 2 comments
Open

Add special renderers for metadata #62

Karang opened this issue Dec 3, 2020 · 2 comments

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@Karang
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Karang commented Dec 3, 2020

Like what is done in https://github.com/NVIDIA/Dataset_Synthesizer

Non-exaustive list of what could be added:

  • Block coordinates as RGB (to identify distinct blocks)
  • Block types as RGB
  • Depth map
@unnown
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unnown commented Dec 4, 2020

this seems to only have one use-case and utterly outside the scope of this project,
i'd suggest making a new lib layered on top of the viewer to achieve this.

@Karang
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Karang commented Dec 4, 2020

There is a growing interest for machine learning in the prismarine community. It is an other use case for prismarine-viewer, but it is not at all outside the scope of the project. We add features, then the user are not forced to use them.

Now, we already agreed in other discussions that prismarine-viewer should be split in multiple modules, but that's an orthogonal discussion and not very relevant here.

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