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Render chests #58

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Karang opened this issue Dec 2, 2020 · 9 comments
Open

Render chests #58

Karang opened this issue Dec 2, 2020 · 9 comments

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@Karang
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Karang commented Dec 2, 2020

No description provided.

@Neotastisch
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Neotastisch commented Mar 8, 2024

Any progress on here?
Its been 2 years

@zardoy
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zardoy commented Mar 8, 2024

https://discord.com/channels/413438066984747026/815363216947150879/1160678970983977070

But I think it needs some cleanup. I used fast chest model which was extracted from mc (so I think this https://github.com/zardoy/prismarine-web-client/blob/next/prismarine-viewer/viewer/prepare/blockStates/chest.json should be moved to mc assets repo). The only issue here is that I'm not sure how to patch generated mc assets data. Also I'm not sure what's the best way to implement animation of opened chest.

@rom1504
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rom1504 commented Mar 9, 2024

@Neotastisch as soon as you work on it, it'll get done

@vniversvs-cw
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vniversvs-cw commented Aug 26, 2024

my prismarine still doesn't render chests. is this issue solved?

@zardoy
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zardoy commented Aug 26, 2024

my prismarine still doesn't render chests. is this issue solved?

This issue might be solved since your prismarine doesn't render chests

@vniversvs-cw
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my prismarine still doesn't render chests. is this issue solved?

This issue might be solved since your prismarine doesn't render chests

wait, what? i think it would be solved if someone got it to render chests...

@zardoy
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zardoy commented Aug 26, 2024

f someone got it to render chests...

I do not recommend using chests models from bluemap as they use weird models for chests. Instead, I recommend using chests models that I exported with this exporter (or I just copied them from fast chests, I don't remember): https://github.com/zardoy/mc-assets/tree/main/custom/blockentities/latest/blockModels/block

@vniversvs-cw
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i don't know how to do that. but in any case, it would be much better if we could at least correctly render stairs.

@zardoy
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zardoy commented Aug 26, 2024

i don't know how to do that. but in any case, it would be much better if we could at least correctly render stairs.

This issue is not related to the stairs issue…

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