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As prismarine-viewer already has the rendering logic and connections to minecraft-assets for the block models and related data, it should be simple to expose a lib/ script to generate these images with an orthographic three.js camera and then expose a PNG or bitmap image. This could also be called from the model pre-builder script if not done dynamically in the client.
The text was updated successfully, but these errors were encountered:
https://minecraft.fandom.com/wiki/Minecraft_Wiki:Standardized_views - isometric renders are used inside inventories in Minecraft to show a 3D block projected to 2D form:
As prismarine-viewer already has the rendering logic and connections to minecraft-assets for the block models and related data, it should be simple to expose a lib/ script to generate these images with an orthographic three.js camera and then expose a PNG or bitmap image. This could also be called from the model pre-builder script if not done dynamically in the client.
The text was updated successfully, but these errors were encountered: