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Read Packets from other sources #1307
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https://github.com/PrismarineJS/minecraft-packets I think you may want this Or maybe proxy.js example in this repo |
I'm sorry, I think I expressed myself badly, I'm with a project where I'm dealing directly with the Minecraft connection socket, so I'm receiving the completely raw packets directly from the socket in bytes, I would like to pass them through the lib so that they can be decoded, it would save a huge amount of work |
You can use the transforms in this lib folder If the auth is online then MITM is impossible by design. So that'd work only for offline auth |
Thanks for the reply, I'd already solved this by looking for the Serializer in Transformers, but I haven't made any progress yet ;v I've opened a new issue to talk about this, if you want to take a look you can find it here |
I'm currently doing a MITM project to capture Minecraft traffic, would it be possible to add or I'm not sure if it already exists, a way to read the raw packets? so that they are coming directly from the connection Socket
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