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Bypass falling check #1582
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There are no falling check on vanilla. What server are you connecting to? |
Server IP - play.lastcraft.net |
This looks like Mineflayer is triggering the server's anti-cheat plugin. Do you know what plugin they are using? |
Yes its always the same one: https://github.com/Leymooo/BungeeCord |
I add logs that I received from another server ( the same botfilter is installed on both servers, but I can connect to one server, but not to the second one)
2 server - play.lastcraft.net ( does not pass the falling check)
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Logs recorded from the player ( THIS IS NOT A BOT ) play.litecloud.me ( success falling check )
play.lastcraft.net ( surprisingly, I was able to connect to this server through a proxy, which I could not do yesterday, when creating the issue )
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This is probably due to the fact that the server is waiting for the full coordinates to be sent ( up to the last bit ). In the case of a regular player on the server play.lastcraft.net for example, take the |
The fall rate of anplayer by 8 ticks (I chose 8 ticks because the bot passes so many ticks, then it kicks)
Bot falling rate ( with using the formula ( Values are similar to the values of the player ( Does not connect to the server ))):
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try with |
No, it didn't help, but now the first 8 ticks of the Y coordinate are transmitted correctly, i.e. the coordinates are the same as the real player, but all the bot still kicks |
It turned out to get the server logs along with the time of sending the packets, as you asked yesterday
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I took a line to display information about the position, tick from the source code of the bot filter: |
Do you know how to fix this or you just know it's wrong? |
I was shown a bypass of this check on this server, but the bot itself is written in Java. I did the equivalent steps to get around it, but alas, to no avail. |
We checked another open source bot, and when |
I compared Airdrag and gravity However, I noticed that packets that come from mineflayer come with a greater delay than from the client that is being verified. Time format this logs: [minute|second|millisecond] Where the delay in mineflayer is visible:
Client which passed check:
Can a bot filter trigger this? What do you think @Karang |
Solution to this problem #1716 |
still failing, spookytime.net |
@MrCheatEugene did you solved it somehow ? |
don't seem to work on 4.20.0 version |
yes, I gave up |
Versions
Clear question
Bot failed falling check test, after that, the captcha should appear
What did you try yet?
Did you try any method from the API?
Did you try any example? Any error from those?
Your current code
Please put here any custom code you tried yet.
server.js
Additional context
Add any other context about the problem here.
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